I have a Java method that process a bitmap and returns a String. When I call this method from JNI (VS 2010) it works, but if I call this method many times, the memory of the process grown up until crash. The instruction that use a lot of memory is:
jbyteArray jBuff = _env->NewByteArray(b->Length);
My code:
static jobject staticArray=0;
System::String^ MyClass::ExecuteJavaMethod(System::Drawing::Bitmap^ bmp)
{
JNIEnv *_env;
System::String^ out;
unsigned const char * buff;
int res = jvm->AttachCurrentThread((void **)&_env, NULL);
if (jvm->GetEnv((void**) &_env, JNI_VERSION_1_6) != JNI_OK)
{
return "GetEnv ERROR";
}
//save the bitmap in the stream
MemoryStream^ ms = gcnew MemoryStream();
bmp->Save(ms, ImageFormat::Bmp);
//get the bitmap buffer
array<unsigned char>^b = ms->GetBuffer() ;
//unmanaged conversion
buff = GetUnmanaged(b,b->Length);
//fill the buffer
jbyteArray jBuff = _env->NewByteArray(b->Length);
_env->SetByteArrayRegion(jBuff, 0, b->Length, (jbyte*) buff);
//call the java method
jstring str = (jstring) _env->CallStaticObjectMethod ( Main,
javaMethod,
jBuff);
// _env->ReleaseByteArrayElements(jBuff,(jbyte*)buff), 0); //NOT WORKING
//staticArray= _env->NewGlobalRef(jBuff); NOT
//_env->DeleteLocalRef(jBuff); WORKING
//return the string result of the java method
return gcnew String(env->GetStringUTFChars(str, 0));
}
the answer is: _env->DeleteLocalRef(jBuff);
You didn't call DetachCurrentThread()
for each AttachCurrentThread()
, which is requested in Java Native Interface Specification. That makes the local references (jBuff
and str
) unable to be freed automatically. Also, the const char*
fetched through GetStringUTFChars()
needs to be released.
The correct way is change
return gcnew String(env->GetStringUTFChars(str, 0));
into
const char* cstr = env->GetStringUTFChars(str, 0);
System::String^ retstr = gcnew String(cstr);
env->ReleaseStringUTFChars(str, cstr);
jvm->DetachCurrentThread();
return retstr;
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