In the Slick library (based off of LWJGL), you can scale images after you load them with getScaledCopy
, but it will apply anti-aliasing. I want the edges to stay rough; I'm making pixel art. How can I do this?
Based on the comments:
The documentation implies that the filter
property of Image
s controls how images are scaled. To scale an image without smoothing, use the nearest neighbour filter:
Image original = …;
original.setFilter(Image.FILTER_NEAREST);
Image scaled = original.getScaledCopy();
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