The main idea is to try and make an application that would have look-and-feel of a standard Linux-type terminal. Now I am limited to Java and here is what I want.
Is there any easy-enough way of doing such a thing. This should be a text processing app and should run system-independent and standalone. All work logic should be derived from user input.
Any ideas?
I guess you need two text components, a text-area and a text-field.
If the user enters text into the text-field at the bottom, and hits Enter, the text is moved into the text-area, where it isn't editable any more. Then processing takes place, eventually a result (or multiples) are printed to the text-area, and the next line can be entered.
The upper area could have a JScrollPane
. Somehow, buffering has to be handled.
Here is a simple, complete and runnable example:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.plaf.ActionMapUIResource;
/**
CmdPrompt
@author Stefan Wagner
@date Mi 25. Apr 17:27:19 CEST 2012
(c) GPLv3
*/
public class CmdPrompt extends JFrame
{
private static final String progname = "CmdPrompt 0.1";
private JTextField input;
private JTextArea history;
public CmdPrompt ()
{
super (progname);
JPanel mainpanel = new JPanel ();
mainpanel.setLayout (new BorderLayout ());
this.getContentPane ().add (mainpanel);
input = new JTextField (80);
history = new JTextArea ();
mainpanel.add (history, BorderLayout.CENTER);
mainpanel.add (input, BorderLayout.SOUTH);
ActionMap actionMap = new ActionMapUIResource ();
actionMap.put ("enter", new AbstractAction () {
@Override
public void actionPerformed (ActionEvent e) {
String cmd = input.getText ();
String sofar = history.getText ();
history.setText (sofar + "\n> " + cmd + "\n" + processCmd (cmd));
input.setText ("");
}
});
InputMap keyMap = new ComponentInputMap (input);
keyMap.put (KeyStroke.getKeyStroke (KeyEvent.VK_ENTER, 0), "enter");
SwingUtilities.replaceUIActionMap (input, actionMap);
SwingUtilities.replaceUIInputMap (input, JComponent.WHEN_IN_FOCUSED_WINDOW, keyMap);
setSize (400, 400);
setLocation (100, 100);
setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE);
setVisible (true);
}
private void center ()
{
Toolkit tk = Toolkit.getDefaultToolkit ();
Dimension screen = tk.getScreenSize ();
Dimension d = getSize ();
setLocation ((screen.width - d.width) / 2, (screen.height - d.height) / 2);
}
public static String processCmd (String cmd)
{
String arr [] = cmd.split (" ");
if ("rev".equals (arr [0])) {
return reverse (cmd.substring (4));
}
else if ("upp".equals (arr [0])) {
return (cmd.substring (4)).toUpperCase ();
}
else if ("low".equals (arr [0])) {
return (cmd.substring (4)).toLowerCase ();
}
else if ("help".equals (arr [0])) {
return ("rev, upp, low, help");
}
return "unknown command";
}
public static String reverse (String cmd)
{
return (cmd.length () < 2) ? cmd : reverse (cmd.substring (1)) + cmd.charAt (0);
}
public static void main (final String args [])
{
Runnable runner = new Runnable ()
{
public void run ()
{
new CmdPrompt ();
}
};
EventQueue.invokeLater (runner);
}
}
The 'console' could be implemented using a JTextPane. Whenever the window has focus, you can write any keypress to the text pane and parse, execute whenever 'Enter' is pressed (use a KeyListener and implement keyTyped
).
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