Edit: Prepare my objects for the use within a HashMap.
after reading a bit about how to generate a hash code, im kind of confused now. My (probably trivial) question is, how should I implement a hashCode method when I have one field that I could use? Can I use the fiels directly? If I understand correctly, the values for hashCode must not change during the lifetime of an object, and I only have an ID filed that fits this, but I have read otherwhere, that one should not use ID...despide of that, how would a hashCode function based on this one (unique and not changing) value look like? The equals method is also based on the id only..
If your object is mutable, then it is acceptable to have its hash code change over time. Of course, you should prefer immutable objects (Effective Java 2nd Edition, Item 15: Minimize mutability).
Here's the hashcode recipe from Josh Bloch, from Effective Java 2nd Edition, Item 9: Always override hashCode
when you override equals
:
int
variable called result
.int
hashcode c
for each field:
boolean
, compute (f ? 1 : 0)
byte, char, short, int
, compute (int) f
long
, compute (int) (f ^ (f >>> 32))
float
, compute Float.floatToIntBits(f)
double
, compute Double.doubleToLongBits(f)
, then hash the resulting long
as in above.equals
method compares the field by recursively invoking equals
, recursively invoke hashCode
on the field. If the value of the field is null
, return 0.Arrays.hashCode
methods added in release 1.5.c
into result
as follows: result = 31 * result + c;
It would be correct to follow the recipe as is, even with just one field. Just do the appropriate action depending on the type of the field.
Note that there are libraries that actually simplify this for you, e.g. HashCodeBuilder
from Apache Commons Lang, or just Arrays.hashCode/deepHashCode
from java.util.Arrays
.
These libraries allows you to simply write something like this:
@Override public int hashCode() {
return Arrays.hashCode(new Object[] {
field1, field2, field3, //...
});
}
Here's a more complete example of using the builders from Apache Commons Lang to facilitate a convenient and readable equals
, hashCode
, toString
, and compareTo
:
import org.apache.commons.lang.builder.*;
public class CustomType implements Comparable<CustomType> {
// constructors, etc
// let's say that the "significant" fields are field1, field2, field3
@Override public String toString() {
return new ToStringBuilder(this)
.append("field1", field1)
.append("field2", field2)
.append("field3", field3)
.toString();
}
@Override public boolean equals(Object o) {
if (o == this) { return true; }
if (!(o instanceof CustomType)) { return false; }
CustomType other = (CustomType) o;
return new EqualsBuilder()
.append(this.field1, other.field1)
.append(this.field2, other.field2)
.append(this.field3, other.field3)
.isEquals();
}
@Override public int hashCode() {
return new HashCodeBuilder(17, 37)
.append(field1)
.append(field2)
.append(field3)
.toHashCode();
}
@Override public int compareTo(CustomType other) {
return new CompareToBuilder()
.append(this.field1, other.field1)
.append(this.field2, other.field2)
.append(this.field3, other.field3)
.toComparison();
}
}
These four methods can be notoriously tedious to write, and it can be difficult to ensure that all of the contracts are adhered to, but fortunately libraries can at least help make the job easier. Some IDEs (e.g. Eclipse) can also automatically generate some of these methods for you.
EqualsBuilder
HashCodeBuilder
ToStringBuilder
CompareToBuilder
equals
hashCode
when you override equals
toString
Comparable
If you want objects with different ids to identified by that id all you need to do is return it/compare it.
private final int id;
public int hashCode() { return id; }
public boolean equals(Object o) {
return o instanceof ThisClass && id == ((ThisClass)o).id;
}
It does not matter that how many fields are used to calculate hashCode. But it matters working with equals(). If A equals B, their hashCode must be same.
If you hate hashCode:) and your object never be put to hash based containers(HashMap, HashSet..), just leave hashCode() alone, let its base class to calculate hashCode.
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