public static int[] uniqueRandomElements (int size) {
int[] a = new int[size];
for (int i = 0; i < size; i++) {
a[i] = (int)(Math.random()*10);
for (int j = 0; j < i; j++) {
if (a[i] == a[j]) {
a[j] = (int)(Math.random()*10);
}
}
}
for (int i = 0; i < a.length; i++) {
System.out.print(a[i]+" ");
}
System.out.println();
return a;
}
I have a method above which should generate an array of random elements that the user specifies. The randomly generated integers should be between 0 and 10 inclusive. I am able to generate random integers but the problem I have is checking for uniqueness. My attempt to check for uniqueness is in my code above but the array still contains duplicates of integers. What am I doing wrong and could someone give me a hint?
By using hashmap's key. In Java, the simplest way to get unique elements from the array is by putting all elements of the array into hashmap's key and then print the keySet(). The hashmap contains only unique keys, so it will automatically remove that duplicate element from the hashmap keySet.
for (int i = 0; i < size; i++) {
a[i] = (int)(Math.random()*10);
for (int j = 0; j < i; j++) {
if (a[i] == a[j]) {
a[j] = (int)(Math.random()*10); //What's this! Another random number!
}
}
}
You do find the duplicate values. However, you replace it with another random number that may be a duplicate. Instead, try this:
for (int i = 0; i < size; i++) {
a[i] = (int)(Math.random()*10);//note, this generates numbers from [0,9]
for (int j = 0; j < i; j++) {
if (a[i] == a[j]) {
i--; //if a[i] is a duplicate of a[j], then run the outer loop on i again
break;
}
}
}
However, this method is inefficient. I recommend making a list of numbers, then randomizing it:
ArrayList<Integer> a = new ArrayList<>(11);
for (int i = 0; i <= 10; i++){ //to generate from 0-10 inclusive.
//For 0-9 inclusive, remove the = on the <=
a.add(i);
}
Collections.shuffle(a);
a = a.sublist(0,4);
//turn into array
Or you could do this:
ArrayList<Integer> list = new ArrayList<>(11);
for (int i = 0; i <= 10; i++){
list.add(i);
}
int[] a = new int[size];
for (int count = 0; count < size; count++){
a[count] = list.remove((int)(Math.random() * list.size()));
}
It might work out faster to start with a sequential array and shuffle it. Then they will all be unique by definition.
Take a look at Random shuffling of an array, and at the Collections.shuffle function.
int [] arr = [1,2,3,.....(size)]; //this is pseudo code
Collections.shuffle(arr);// you probably need to convert it to list first
If you have a duplicate you only regenerate the corresponding number once. But it might create another duplicate. You duplicate checking code should be enclosed in a loop:
while (true) {
boolean need_to_break = true;
for (int j = 0; j < i; j++) {
if (a[i] == a[j]) {
need_to_break = false; // we might get another conflict
a[j] = (int)(Math.random()*10);
}
}
if (need_to_break) break;
}
But make sure that size
is less than 10
, otherwise you will get an infinite loop.
Edit: while the above method solves the problem, it is not efficient and should not be used for large sized arrays. Also, this doesn't have a guaranteed upper bound on the number of iterations needed to finish.
A better solution (which unfortunately only solves second point) might be to generate a sequence of the distinct numbers you want to generate (the 10
numbers), randomly permute this sequence and then select only the first size
elements of that sequence and copy them to your array. You'll trade some space for a guarantee on the time bounds.
int max_number = 10;
int[] all_numbers = new int[max_number];
for (int i = 0; i < max_number; i++)
all_numbers[i] = i;
/* randomly permute the sequence */
for (int i = max_number - 1; i >= 0; i--) {
int j = (int)(Math.random() * i); /* pick a random number up to i */
/* interchange the last element with the picked-up index */
int tmp = all_numbers[j];
all_numbers[j] = a[i];
all_numbers[i] = tmp;
}
/* get the a array */
for (int i = 0; i < size; i++)
a[i] = all_numbers[i];
Or, you can create an ArrayList
with the same numbers and instead of the middle loop you can call Collections.shuffle()
on it. Then you'd still need the third loop to get elements into a
.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With