According to these articles:
http://news.kynosarges.org/2015/06/29/javafx-dpi-scaling-fixed
https://twitter.com/michaelsamarin/status/729234779292483584
Java 9 should support high DPI displays (automatic DPI scaling) in Swing. I have tested it on the last version of Java 9 Early Access + on Zulu 9 and it works and looks really great.
I was unable to solve only one thing - high resolution/retina image loading.
According to articles (links) above and below it should use an Apple name convention (@2x):
image.png
, [email protected]
, [email protected]
, etc.
I tested these loading methods:
Toolkit.getDefaultToolkit().getImage(getClass().getClassLoader().getResource("something/image.png"));
and
ImageIO.read(getClass().getResource("/something/image.png"));
But none of these works (the only base image was loaded and blurred).
According to this:
https://netbeans.org/bugzilla/show_bug.cgi?id=239745
The first method should be promising.
Has anyone any experiences with this (using Swing or even JavaFX)? I'm not sure if I'm doing something wrong or this feature is not implemented to the current pre-release version of Java 9 sofar.
Update:
It should be possible:
http://openjdk.java.net/jeps/263
I've also tried following naming conventions (described here):
Windows : image.scale-<dpi-value>.png (image.scale-140.png) Linux : image.java-scale2x.png Mac : [email protected] and image.java-scale2x.png
However, I cannot find any working solution or official information. I don't get it - hdpi displays are common today and Java applications look like s... on them.
As part of HiDPI support, Java 9 introduced multi-resolution support via the java.awt.MultiResolutionImage interface and the java.awt.image.AbstractMultiResolutionImage et al classes. Although they're supported in Swing, there have been bugs and misunderstandings in this area.
Those don't exist in earlier Java versions, so if you want your users to be able to continue to run with earlier runtimes, you're going to have to write code to use regular Image classes when running on earlier JREs.
To use those, you do something like:
Then create and load the MultiResolutionImage:
List<Image> imgList = new ArrayList<Image>(); imgList.add(ImageIO.read(new File("320px-Eagle.jpg")); imgList.add(ImageIO.read(new File("800px-Eagle.jpg")); imgList.add(ImageIO.read(new File("1024px-Eagle.jpg")); imgList.add(ImageIO.read(new File("1280px-Eagle.jpg")); imgList.add(ImageIO.read(new File("Eagle.jpg")); MultiResolutionImage mrImage = new BaseMultiResolutionImage(imgList.toArray(new Image[0]));
The use the mrImage
object just like any other image.
There's nothing automatic about the naming convention: The image resolution is taken from the image file contents.
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