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Is there any Android device with screen size greater than GL_MAX_TEXTURE_SIZE?

I've been searching through glbenchmark.com for a device with screen size (width or height) greater than GL_MAX_TEXTURE_SIZE. I've found over a hundred devices with GL_MAX_VIEWPORT_WIDTH and GL_MAX_VIEWPORT_HEIGHT greater than GL_MAX_TEXTURE_SIZE (for example Acer A110), but no device with screen size greater than GL_MAX_TEXTURE_SIZE. So I assume there is no such device.

Is there any specification that guarantees that every device (or Android device) has screen size less or equal to GL_MAX_TEXTURE_SIZE? If not, is there any device that breaks my assumption?

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user1871166 Avatar asked Dec 27 '12 15:12

user1871166


1 Answers

You can be sure that GL_MAX_TEXTURE_SIZE will be always bigger or equal to the screen size (SurfaceFlinger requires this)

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thearti Avatar answered Oct 02 '22 14:10

thearti