Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Is there a way to avoid In-App (30%) fee for any purchases in iOS?

I have an app which has some purchase option. However, I don't want to make it through the app itself. For that, I already have a website for the purchase.

So can I create a redirection page from my app to the respective webpage?

Will my app get rejected?

or is there a better solution?

like image 619
fAiSaL Avatar asked Jan 02 '18 09:01

fAiSaL


People also ask

Do you have to pay transaction fees for Apple App Store?

Companies that bill you directly are not charged any fees by Apple. Despite the fee per transaction being waived off, of course, you still have to pay an annual $99 developer account fee. How To Save Yourself From Apple App Store Transaction Fees? Apple can only tax payments made through the iOS app.

How much does the App Store charge for app development?

When you create a developer account with the App Store, it charges a fee annually of $99. In addition, the store cuts a base percentage that varies depending on the apps. For example, if you try to sell an app priced at $0.99, you actually share about $69.3 to the app store. How Do App Store Charges Work?

How to get away in-app purchase from Apple?

Many thinks that they can get away In-app purchase by offering subscription through website and removing t from app. B ut Apple will still reject your app and confirmed with Apple team. If you are thinking about Spotify and Netflix cases, there is a category of apps it's only permitted called "Reader app".

How can I avoid paying apple or Google to publish my content?

Of course the best way to avoid paying Apple or Google anything is to use HTML or a web app instead of a native Apple or Google app for your digital publication. But there are compelling reasons to create apps, so this discussion will focus on apps. The first and most obvious choice is to make your content free!


2 Answers

It depends on what you are selling, if you are offering "Physical Goods and Services Outside of the App" you cannot use IAP and must use something else as described in the App Store Review Guidelines

3.1.5 (a) Physical Goods and Services Outside of the App: If your app enables people to purchase goods or services that will be consumed outside of the app, you must use purchase methods other than in-app purchase to collect those payments, such as Apple Pay or traditional credit card entry.

If not then you must use IAP and will be charged a 30% fee. However, if you are offering subscriptions this rate will drop down to 15% for users who have been subscribed for over 1 year. Check out Offering Subscriptions for more info if you are interested.

like image 53
l-l Avatar answered Nov 15 '22 05:11

l-l


There isn’t any,

According to Apple’s official guidelines

If you want to unlock features or functionality within your app, (by way of example: subscriptions, in-game currencies, game levels, access to premium content, or unlocking a full version), you must use in-app purchase. Apps may use in-app purchase currencies to enable customers to “tip” digital content providers in the app. Apps and their metadata may not include buttons, external links, or other calls to action that direct customers to purchasing mechanisms other than in-app purchase.

You must use in-app purchases and Apple’s official API’s, if it’s not a physical item

Otherwise your app will be rejected

like image 42
excitedmicrobe Avatar answered Nov 15 '22 04:11

excitedmicrobe