The current version of libsdl (1.2.x branch) is very, very slow with blending and per pixel alpha (as it uses software blending). Is there any other good alternative to it?
GLFW. It only tries to do one thing (window creation/input handling). It is C based and pretty easy to use provides bindings for several languages.
SFML does all that and also provides an API for audio, fonts, and networking. It's nativity a C++ API but provides bindings for several languages.
There are other thousands of options: SDL (older), Unity and UDK if you want to create a game, ...
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