I have a doubt in the statement
p = my_malloc(4);
my_malloc has a local pointer called p, when the function returns the address of the pointer will be deallocated. So how is it int* p in main could hold the address returned by the function. When a function returns, the address it used may or may not be used by other functions or processes. So is this below program an undefined behaviour?
#include<stdio.h>
#include<unistd.h>
void* my_malloc(size_t size){
void *p;
p = sbrk(0);
p = sbrk(size); // This will give the previous address
//p = sbrk(0); // This will give the current address
if(p != (void *)-1){
printf("\n address of p : 0x%x \n",(unsigned int)p);
}
else{
printf("\n Unable to allocate memory! \n");
return NULL;
}
return p;
}
int main(){
int* p;
p = my_malloc(4);
printf("\n address of p : 0x%x \n",(unsigned int)p);
}
Your code look ok, beware that sbrk(2) is nearly obsolete (and thread unfriendly), most malloc implementations use mmap(2) instead.
What is undefined behavior is to return the address of a local variable, like
void* topofstack() {
char c;
return &c;
}
and recent GCC compilers (e.g. 4.8) will make a warning, at least with -Wall which you always should use. Regarding call stacks see this answer which gives a lot of useful links.
When coding some malloc, do also code the free (and try to avoid making a syscall too often, so re-use the free-d memory in malloc when possible). Look also into the source code of existing malloc free software implementations.
The MUSL libc has some quite readable malloc/ ...
The stack allocated, local storage in my_malloc is p (the address stored in p). You cannot return the address of p (&p) and use it later. However, the allocated space, which is pointed by p, will still be allocated. The address is copied before p is destroyed. This is no different than returning an integer value from a function.
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