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Is it possible to stream ffmpeg output to a virtual webcam/virtual capture device/AVFoundation object?

I would like to stream live video from a remote computer onto a texture in Unity3D. Currently, I am able to get the stream into my local machine via a combination of netcat and ffmpeg. I would like to be able to have ffmpeg output the stream to a virtual webcam to take advantage of Unity3D's easy to use webcam texture. The local machine is running OSX.

Do you have any virtual video capture device recommendations for OSX?

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joebot Avatar asked May 19 '15 03:05

joebot


1 Answers

On GNU/Linux you could use v4l2loopback, can't say on OSX.

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Scrooge McDuck Avatar answered Nov 13 '22 23:11

Scrooge McDuck