I'm trying to come up with a generic, easy to use way to only run certain code, depending upon the api I am using at the time.
In a header:
#define __API_USED cocos2d-x
#define COCOS2DX cocos2d-x
#define OPENGL opengl
#ifdef __API_USED == COCOS2DX
#define USING_COCOS2DX
#undef USING_OPENGL
#endif
in source:
#ifdef USING_COCOS2DX
......
#endif
However I don't think this would work.
Is there a way to accomplish what I am looking to do?
You can but you need to do it like this:
#define __API_USED COCOS2DX
#define COCOS2DX 1
#define OPENGL 2
#if __API_USED == COCOS2DX
#define USING_COCOS2DX
#undef USING_OPENGL
#endif
As Keith Thompson explained undefined tokens (macros) like cocos2d
and x
evaluate to 0
so you need to define values for the macros you're using.
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