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Is it possible to build FreeGLUT on Mac OS X?

I'm doing some tutorials on OpenGL that use FreeGLUT.

Apparently this is how you build and install it on the mac:

CPPFLAGS="-I/usr/X11R6/include" ./configure --prefix="${PWD}/../"
make
make install

Unfortunately this on its own gives me an error when I do the make command: Undefined symbols for architecture x86_64

After doing abit of work I've found that an improvement on the first line is:

CPPFLAGS="-I/usr/X11R6/include -L/usr/X11R6/lib" LDFLAGS="-L/usr/X11R6/lib" ./configure --prefix="${PWD}/../"

Unfortunately when I do the make command I'm still getting an error:

gcc -DHAVE_CONFIG_H -I. -I../../..   -I/usr/X11R6/include -L/usr/X11R6/lib -I../../../include  -g -O2 -Wall -pedantic -MT smooth_opengl3-smooth_opengl3.o -MD -MP -MF .deps/smooth_opengl3-smooth_opengl3.Tpo -c -o smooth_opengl3-smooth_opengl3.o `test -f 'smooth_opengl3.c' || echo './'`smooth_opengl3.c
smooth_opengl3.c:101: error: redefinition of typedef ‘PFNGLGENBUFFERSPROC’
/usr/X11R6/include/GL/glext.h:5080: error: previous declaration of ‘PFNGLGENBUFFERSPROC’ was here
smooth_opengl3.c:102: error: redefinition of typedef ‘PFNGLBINDBUFFERPROC’
/usr/X11R6/include/GL/glext.h:5078: error: previous declaration of ‘PFNGLBINDBUFFERPROC’ was here
smooth_opengl3.c:103: error: redefinition of typedef ‘PFNGLBUFFERDATAPROC’
/usr/X11R6/include/GL/glext.h:5082: error: previous declaration of ‘PFNGLBUFFERDATAPROC’ was here
smooth_opengl3.c:104: error: redefinition of typedef ‘PFNGLCREATESHADERPROC’
/usr/X11R6/include/GL/glext.h:5197: error: previous declaration of ‘PFNGLCREATESHADERPROC’ was here
smooth_opengl3.c:105: error: redefinition of typedef ‘PFNGLSHADERSOURCEPROC’
/usr/X11R6/include/GL/glext.h:5222: error: previous declaration of ‘PFNGLSHADERSOURCEPROC’ was here
smooth_opengl3.c:106: error: redefinition of typedef ‘PFNGLCOMPILESHADERPROC’
/usr/X11R6/include/GL/glext.h:5195: error: previous declaration of ‘PFNGLCOMPILESHADERPROC’ was here
smooth_opengl3.c:107: error: redefinition of typedef ‘PFNGLCREATEPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5196: error: previous declaration of ‘PFNGLCREATEPROGRAMPROC’ was here
smooth_opengl3.c:108: error: redefinition of typedef ‘PFNGLATTACHSHADERPROC’
/usr/X11R6/include/GL/glext.h:5193: error: previous declaration of ‘PFNGLATTACHSHADERPROC’ was here
smooth_opengl3.c:109: error: redefinition of typedef ‘PFNGLLINKPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5221: error: previous declaration of ‘PFNGLLINKPROGRAMPROC’ was here
smooth_opengl3.c:110: error: redefinition of typedef ‘PFNGLUSEPROGRAMPROC’
/usr/X11R6/include/GL/glext.h:5223: error: previous declaration of ‘PFNGLUSEPROGRAMPROC’ was here
smooth_opengl3.c:111: error: redefinition of typedef ‘PFNGLGETSHADERIVPROC’
/usr/X11R6/include/GL/glext.h:5209: error: previous declaration of ‘PFNGLGETSHADERIVPROC’ was here
smooth_opengl3.c:112: error: redefinition of typedef ‘PFNGLGETSHADERINFOLOGPROC’
/usr/X11R6/include/GL/glext.h:5210: error: previous declaration of ‘PFNGLGETSHADERINFOLOGPROC’ was here
smooth_opengl3.c:113: error: redefinition of typedef ‘PFNGLGETPROGRAMIVPROC’
/usr/X11R6/include/GL/glext.h:5207: error: previous declaration of ‘PFNGLGETPROGRAMIVPROC’ was here
smooth_opengl3.c:114: error: redefinition of typedef ‘PFNGLGETPROGRAMINFOLOGPROC’
/usr/X11R6/include/GL/glext.h:5208: error: previous declaration of ‘PFNGLGETPROGRAMINFOLOGPROC’ was here
smooth_opengl3.c:115: error: redefinition of typedef ‘PFNGLGETATTRIBLOCATIONPROC’
/usr/X11R6/include/GL/glext.h:5206: error: previous declaration of ‘PFNGLGETATTRIBLOCATIONPROC’ was here
smooth_opengl3.c:116: error: redefinition of typedef ‘PFNGLVERTEXATTRIBPOINTERPROC’
/usr/X11R6/include/GL/glext.h:5280: error: previous declaration of ‘PFNGLVERTEXATTRIBPOINTERPROC’ was here
smooth_opengl3.c:117: error: redefinition of typedef ‘PFNGLENABLEVERTEXATTRIBARRAYPROC’
/usr/X11R6/include/GL/glext.h:5202: error: previous declaration of ‘PFNGLENABLEVERTEXATTRIBARRAYPROC’ was here
smooth_opengl3.c:118: error: redefinition of typedef ‘PFNGLGETUNIFORMLOCATIONPROC’
/usr/X11R6/include/GL/glext.h:5212: error: previous declaration of ‘PFNGLGETUNIFORMLOCATIONPROC’ was here
smooth_opengl3.c:119: error: redefinition of typedef ‘PFNGLUNIFORMMATRIX4FVPROC’
/usr/X11R6/include/GL/glext.h:5242: error: previous declaration of ‘PFNGLUNIFORMMATRIX4FVPROC’ was here
make[4]: *** [smooth_opengl3-smooth_opengl3.o] Error 1
make[3]: *** [all-recursive] Error 1
make[2]: *** [all-recursive] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all] Error 2

This has been documented on the net before, but the solution isn't really all that helpful in this instance. I've also tried swapping it for the GLUT.framwork that comes with OS X, but the examples are using FreeGLUT-specific functions.

like image 943
brendanzab Avatar asked Feb 05 '12 12:02

brendanzab


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1 Answers

XQuartz 2.7.2 swapped to FreeGLUT (2.8.0) instead of the old MesaGLUT. So provided you have OS X version 10.6.3 or later, you can just install XQuartz 2.7.2 or later. See:

  • http://xquartz.macosforge.org/trac/wiki/X112.7.2
  • http://lists.apple.com/archives/x11-users/2012/Apr/msg00020.html
like image 101
RD1 Avatar answered Sep 26 '22 11:09

RD1