I'm running into an issue when trying to pass error messages around using web sockets. I can replicate the issue I am facing using JSON.stringify
to cater to a wider audience:
// node v0.10.15 > var error = new Error('simple error message'); undefined > error [Error: simple error message] > Object.getOwnPropertyNames(error); [ 'stack', 'arguments', 'type', 'message' ] > JSON.stringify(error); '{}'
The problem is that I end up with an empty object.
Browsers
I first tried leaving node.js and running it in various browsers. Chrome version 28 gives me the same result, and interestingly enough, Firefox at least makes an attempt but left out the message:
>>> JSON.stringify(error); // Firebug, Firefox 23 {"fileName":"debug eval code","lineNumber":1,"stack":"@debug eval code:1\n"}
Replacer function
I then looked at the Error.prototype. It shows that the prototype contains methods such as toString and toSource. Knowing that functions can't be stringified, I included a replacer function when calling JSON.stringify to remove all functions, but then realized that it too had some weird behavior:
var error = new Error('simple error message'); JSON.stringify(error, function(key, value) { console.log(key === ''); // true (?) console.log(value === error); // true (?) });
It doesn't seem to loop over the object as it normally would, and therefore I can't check if the key is a function and ignore it.
Is there any way to stringify native Error messages with JSON.stringify
? If not, why does this behavior occur?
JSON.stringify({ message: error.message, stack: error.stack })
@Ray Toal Suggested in a comment that I take a look at the property descriptors. It is clear now why it does not work:
var error = new Error('simple error message'); var propertyNames = Object.getOwnPropertyNames(error); var descriptor; for (var property, i = 0, len = propertyNames.length; i < len; ++i) { property = propertyNames[i]; descriptor = Object.getOwnPropertyDescriptor(error, property); console.log(property, descriptor); }
Output:
stack { get: [Function], set: [Function], enumerable: false, configurable: true } arguments { value: undefined, writable: true, enumerable: false, configurable: true } type { value: undefined, writable: true, enumerable: false, configurable: true } message { value: 'simple error message', writable: true, enumerable: false, configurable: true }
Key: enumerable: false
.
Accepted answer provides a workaround for this problem.
Errors and Edge Casesstringify() throws an error when it detects a cyclical object. In other words, if an object obj has a property whose value is obj , JSON. stringify() will throw an error. const obj = {}; // Cyclical object that references itself obj.
It`s ok to use it with some primitives like Numbers, Strings or Booleans. As you can see, you can just lose unsupported some data when copying your object in such a way. Moreover, JavaScript won`t even warn you about that, because calling JSON. stringify() with such data types does not throw any error.
stringify() The JSON. stringify() method converts a JavaScript object or value to a JSON string, optionally replacing values if a replacer function is specified or optionally including only the specified properties if a replacer array is specified.
So as it stands, a single node process can keep no more than 1.9 GB of JavaScript code, objects, strings, etc combined. That means the maximum length of a string is under 1.9 GB. You can get around this by using Buffer s, which store data outside of the V8 heap (but still in your process's heap).
JSON.stringify(err, Object.getOwnPropertyNames(err))
seems to work
[from a comment by /u/ub3rgeek on /r/javascript] and felixfbecker's comment below
You can define a Error.prototype.toJSON
to retrieve a plain Object
representing the Error
:
if (!('toJSON' in Error.prototype)) Object.defineProperty(Error.prototype, 'toJSON', { value: function () { var alt = {}; Object.getOwnPropertyNames(this).forEach(function (key) { alt[key] = this[key]; }, this); return alt; }, configurable: true, writable: true });
var error = new Error('testing'); error.detail = 'foo bar'; console.log(JSON.stringify(error)); // {"message":"testing","detail":"foo bar"}
Using Object.defineProperty()
adds toJSON
without it being an enumerable
property itself.
Regarding modifying Error.prototype
, while toJSON()
may not be defined for Error
s specifically, the method is still standardized for objects in general (ref: step 3). So, the risk of collisions or conflicts is minimal.
Though, to still avoid it completely, JSON.stringify()
's replacer
parameter can be used instead:
function replaceErrors(key, value) { if (value instanceof Error) { var error = {}; Object.getOwnPropertyNames(value).forEach(function (propName) { error[propName] = value[propName]; }); return error; } return value; } var error = new Error('testing'); error.detail = 'foo bar'; console.log(JSON.stringify(error, replaceErrors));
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