I'm currently learning about actors in Scala. The book recommends using the react
method instead of receive
, because it allows the system to use less threads.
I have read why creating a thread is expensive. But what are the reasons that, once you have the threads (which should hold for the actor system in Scala after the initialization), having them around is expensive?
Is it mainly the memory consumption? Or are there any other reasons?
Using many threads may be more expensive than you would expect because:
Besides the memory overhead of having a thread around (which may or may not be small), having more threads around will also usually mean that the schedule will have more elements to consider when the time comes for it to pick which thread will get the CPU next.
Some Operating Systems / JVMs may also have constraints on the amount of threads that can concurrently exist.
Eventually, it's an accumulation of small overheads that can eventually account to a lot. And none of this is actually specific to Java.
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