I am attempting to create a ripple like effect on an imageView when it is touched down on, however I do not understand how to implement OpenGL for windows and porting it to iOS. I have attempted to use http://www.codeproject.com/KB/openGL/dsaqua.aspx as well as cocos2d however I find the latter completely and utterly confusing. Would anyone be willing to give some suggestions or can point me in the right direction?
Many thanks!
If you want a ripple effect on a view you can use it.
CATransition *animation = [CATransition animation];
[animation setDelegate:self];
[animation setDuration:2.0f];
[animation setTimingFunction:UIViewAnimationCurveEaseInOut];
[animation setType:@"rippleEffect" ];
[myView.layer addAnimation:animation forKey:NULL];
Use below for ripple effect in iPhone
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1.0];
[UIView setAnimationTransition:(UIViewAnimationTransition) 110 forView:view cache:NO];
[UIView commitAnimations];
For more effects you can check this link :
http://www.iphonedevwiki.net/index.php?title=UIViewAnimationState
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