Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

iOS: Torch level on iPhone 11 Pro

I'm using AVCaptureDevice.setTorchModeOn(level) method to turn on the flashlight at variable brightness.

On my old iPhone SE it's working fine — I can clearly see 4 different brightness levels as I change level from 0 to 1.

But on the iPhone 11 Pro the flashlight turns on only when level is 1.0! And it's brightness if far from maximum level (compared to flashlight from Control Center).

I tried using maxAvailableTorchLevel constant, but results are the same as using 1.0.
Also tried values more than 1.0 — this results in exception (as expected).

Did anyone have this problem too? Maybe there are some workarounds?

like image 726
Pavel Alexeev Avatar asked Feb 12 '20 21:02

Pavel Alexeev


People also ask

How do I change my flashlight settings?

Swipe down from the top of the screen to see the Control Panel. If you don't see the Flashlight icon, swipe down again to expand the panel and see all the icons. 2. Tap and hold the Flashlight icon until the Flashlight settings screen appears.


Video Answer


2 Answers

I just checked AVCaptureDevice.setTorchModeOn(level) on iPhone 11 Pro on iOS 14 beta 6, and it's shining bright!
There seems to be more than 4 brightness levels you can see in Control Center, and the maximum level is really bright.
Only top of two LED are working (same as flashlight in Control Center).

like image 64
Pavel Alexeev Avatar answered Oct 19 '22 16:10

Pavel Alexeev


I remembered that back in the iOS 3.x days we didn't have simple LED API. We had to start a full video capture session. Well it turns out that with the iPhone 11 this seems to be the only solution. I'd love to hear about others which don't require this.

This is my tested workaround. I am using Objective C here, not Swift because that's what I used in this old app from 2009! You can easily find Swift code to start video capture (and ignore the output, it should work the same.

AVCaptureSession* session = [[AVCaptureSession alloc] init];

AVCaptureDevice *inputDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];

AVCaptureDeviceInput *deviceInput = [AVCaptureDeviceInput deviceInputWithDevice:inputDevice error:&error];
if ([session canAddInput:deviceInput]) {
    [session addInput:deviceInput];
}

AVCaptureVideoPreviewLayer *previewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:session];
[previewLayer setVideoGravity:AVLayerVideoGravityResizeAspectFill];

CALayer *rootLayer = self.view.layer;
[rootLayer setMasksToBounds:YES];

CGRect frame = self.view.frame;
[previewLayer setFrame:frame];
[rootLayer insertSublayer:previewLayer atIndex:0];

//This is where you'd save the video with AVCaptureVideoDataOutput but of course we don't.

[session startRunning];

And after this you just start the LED as usual:

NSError *error = nil;

if ([inputDevice isTorchModeSupported:AVCaptureTorchModeOn])
[inputDevice setTorchModeOnWithLevel:1.0 error:&error];

This gets maximum brightness on my iPhone 11 Pro. I am now looking for the same solution without having to use the video capture (which obviously uses battery AND requires a permission, which users may not like. It needs to be explained well).

like image 22
blackjack75 Avatar answered Oct 19 '22 17:10

blackjack75