I'm familiar with most of the process of creating an XIB for my own UIView subclass, but not everything is working properly for me - it's mostly to do with the IBOutlets linking up. I can get them to work in what seems like a roundabout way.
My setup is this:
My init method is where I'm having issues.
I tried to use the NSBundle mainBundle's 'loadNibNamed' method and set the owner to 'self', hoping that I'd be creating an instance of the view and it'd automatically get its outlets matched to the ones in my class (I know how to do this and I'm careful with it). I then thought I'd want to make 'self' equal to the subview at index 0 in that nib, rather than doing
self = [super init];
or anything like that.
I sense that I'm doing things wrong here, but examples online have had similar things going on in the init method, but they assign that subview 0 to the view property and add it as a child - but is that not then a total of two MyClass instances? One essentially unlinked to IBOutlets, containing the child MyClass instantiated via loadNibNamed? Or at best, is it not a MyClass instance with an extra intermediary UIView containing all the IBOutlets I originally wanted as direct children of MyClass? That poses a slight annoyance when it comes to doing things like instanceOfMyClass.frame.size.width, as it returns 0, when the child UIView that's been introduced returns the real frame size I was looking for.
Is the thing I'm doing wrong that I'm messing with loadNibNamed inside an init method? Should I be doing something more like this?
MyClass *instance = [[MyClass alloc] init];
[[NSBundle mainBundle] loadNibNamed:@"MyClass" owner:instance options:nil];
Or like this?
MyClass *instance = [[[NSBundle mainBundle] loadNibNamed:@"MyClass" owner:nil options:nil] objectAtIndex:0];
Thanks in advance for any assitance.
The second option is the correct one. The most defensive code you could do is like this:
+ (id)loadNibNamed:(NSString *)nibName ofClass:(Class)objClass {
if (nibName && objClass) {
NSArray *objects = [[NSBundle mainBundle] loadNibNamed:nibName
owner:nil
options:nil];
for (id currentObject in objects ){
if ([currentObject isKindOfClass:objClass])
return currentObject;
}
}
return nil;
}
And call like this:
MyClass *myClassInstance = [Utility loadNibNamed:@"the_nib_name"
ofClass:[MyClass class]];
// In my case, the code is in a Utility class, you should
// put it wherever it fits best
I'm assuming your MyClass is a subclass of UIView
? If that's the case, then you need to make sure that the UIView
of your .xib is actually of MyClass class. That is defined on the third Tab on the right-part in the interface builder, after you select the view
All you need to do is create the subview via loadNibNamed
, set the frame, and add it to the subview. For example, I'm adding three subviews using my MyView
class, which is a UIView
subclass whose interface is defined in a NIB, MyView.xib
:
So, I define initWithFrame
for my UIView
subclass:
- (id)initWithFrame:(CGRect)frame
{
NSLog(@"%s", __FUNCTION__);
self = [super initWithFrame:frame];
if (self)
{
NSArray *nibContents =
[[NSBundle mainBundle] loadNibNamed:@"MyView"
owner:self
options:nil];
[self addSubview:nibContents[0]];
}
return self;
}
So, for example, in my UIViewController
, I can load a couple of these subclassed UIView
objects like so:
for (NSInteger i = 0; i < 3; i++)
{
CGRect frame = CGRectMake(0.0, i * 100.0 + 75.0, 320.0, 100.0);
MyView *myView = [[MyView alloc] initWithFrame:frame];
[self.view addSubview:myView];
// if you want, do something with it:
// Here I'm initializing a text field and label
myView.textField.text = [NSString stringWithFormat:@"MyView textfield #%d",
i + 1];
myView.label.text = [NSString stringWithFormat:@"MyView label #%d",
i + 1];
}
I originally advised the use controllers, and I'll keep that answer below for historical reference.
Original answer:
I don't see any references to view controllers here. Usually you'd have a subclass of UIViewController
, which you would then instantiate with
MyClassViewController *controller =
[[MyClassViewController alloc] initWithNibName:@"MyClass"
bundle:nil];
// then you can do stuff like
//
// [self presentViewController:controller animated:YES completion:nil];
The NIB file, MyClass.xib
, could specify that the base class for the UIView
, if you want, where you have all of the view related code (e.g. assuming that MyClass was a subclass of UIView
).
Here's one method that I use:
UIView
, this will be called MyClass
ParentViewController
.MyClass
.MyClass
will be
connected by click-dragging from View (not File's Owner). If you want to connect them to variables from ParentViewController
then click-drag from File's Owner.ParentViewController
you need to declare an instance
variable for MyClass
.ParentViewController.h
add the following:
@class MyClass
@interface ParentViewController : UIViewController {
MyClass *myClass;
}
@property (strong, nonatomic) MyClass *myClass;
Synthesize this in your implementation and add the following in your
viewDidLoad
method:
- (void)viewDidLoad {
[super viewDidLoad];
[[NSBundle mainBundle] loadNibNamed:@"MyClass" owner:self options:nil];
self.myClass.frame = CGRectMake(X,Y,W,H); //put your values in.
[self.view addSubview:self.myClass];
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With