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iOS In App Purchases Not Showing Up In App Store Build

I'm having an issue where my recently approved iOS app isn't showing any in-app purchases. My TestFlight build works, and all the in app purchases were approved with my initial submission. To grab the products I'm running:

        let productIDs = // ...
        let customProductsRequest = SKProductsRequest(productIdentifiers: productIDs)
        customProductsRequest.delegate = self
        customProductsRequest.start()

Once in-app purchases are approved and my app is "Ready for Sale" do I need to do anything else to get the purchases to show up? My apps been live for a bit over an hour now. I reverified with a new TF build and they work in that build.

like image 351
Stussa Avatar asked Oct 02 '15 08:10

Stussa


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Why are my in app purchases not working?

Restart the device Tap Power off or Restart (depending on your device this text may be different). If needed, hold down the power button again to turn the device back on. Wait for the device to start back up. Re-open the app or game and check if the in-app purchase has been delivered.

Why are in app purchases not working on iPhone?

Make sure that you're signed in with the same Apple ID that you used to make the purchase. Make sure that in-app purchases are allowed on your device. Restart your device: Restart your iPhone.


1 Answers

I'm guessing that this is a propagation issue. I've experienced apps in the past where it has taken more than six hours for the in app purchases to propagate. If everything works in the TestFlight builds it should be the same in production.

like image 133
Kevin Sylvestre Avatar answered Oct 12 '22 01:10

Kevin Sylvestre