I am working on an iOS game center game, using GKTurnBasedMatch. Every time an incomplete turn, there is a message in the console like this:
2013-04-26 19:26:45.115 AppName[6439:5a9f] CONNECTION INTERRUPTED
Interestingly, this does not happen when I send a complete turn with
[match endTurnWithNextParticipants: nextParticipants turnTimeout:100000 matchData: data completionHandler:^(NSError* error){
// some block here
}];
but it does happen when I send an incomplete turn with
[match saveCurrentTurnWithMatchData:data completionHandler:^(NSError* error) {
// some block here
}];
Someone else reported a similar problem here: Spurious Game Center player disconnect messages. However, it is difficult to see how the only answer there applies to my situation, as I am creating my matches with GKMatchmakerViewController.
i am having the exact same issue with saveCurrentTurnWithMatchData infact sometimes i have seen the GameData is not updated with saveCurrentTurnWithMatchData while it returns no error
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