I am creating a UIBarButtonItem and adding it to my navigation bar like so:
(void)viewDidLoad {
...
// Add the refresh button to the navigation bar
UIButton *refreshButton = [UIButton buttonWithType:UIButtonTypeCustom];
[refreshButton setFrame:CGRectMake(0,0,30,30)];
[refreshButton setImage:[UIImage imageNamed:@"G_refresh_icon.png"] forState:UIControlStateNormal];
[refreshButton addTarget:self action:@selector(refreshData) forControlEvents:UIControlEventTouchUpInside];
UIBarButtonItem *refreshBarButton = [[[UIBarButtonItem alloc] initWithCustomView:refreshButton] autorelease];
self.navigationItem.leftBarButtonItem = refreshBarButton;
}
It looks correct when I run, but I can select the bar button item by tapping the navigation bar anywhere from x = 0 to roughly 100. How can I adjust the selectable area to have a width of 30 px?
Since iOS 11, just setting frame for customView
and not UIBarButtonItem
won't work (like suggested in accepted answer). It seems like adding Autolayout to UIBarButtonItem
overrides the set frame.
This post gave me the idea:
navigationItem.leftBarButtonItem?.customView = yourCustomButtonView
let desiredWidth = 35.0
let desiredHeight = 35.0
let widthConstraint = NSLayoutConstraint(item: yourCustomButtonView, attribute: .width, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 1.0, constant: desiredWidth)
let heightConstraint = NSLayoutConstraint(item: yourCustomButtonView, attribute: .height, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 1.0, constant: desiredHeight)
yourCustomButtonView.addConstraints([widthConstraint, heightConstraint])
Also note, that it is preferred that you use UIButton
as your CustomView
as you have to rely on it to trigger the action.
One approach you might consider is creating a UIBarButtonItem
by calling initWithCustomView:
. This is not ideal in that you don't get "selected" states out of the box AND you have to composite your bordered background (if want that look) with your button image, but with that you can more directly specify a frame for your toolbar item. If you're using text for your title instead of images you may still need add in a background image as a subview. Anyway, I'm having the same problem right now and this code works for me:
UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"button-image.png"]];
imageView.frame = CGRectMake(0, 0, 43, 30);
UIBarButtonItem *barButtonItem = [[UIBarButtonItem alloc] initWithCustomView:imageView];
self.navigationItem.leftBarButtonItem = barButtonItem;
Right now this is the only way I know of restricting the auto-sizing of the UIBarButtonItem
s added to the UINavigationController
's navigationItem
.
Or try Maggie's solution, which is more thorough than mine.
The key thing with this is to realise that you are changing the custom view's width, rather than the UIBarButton
itself.
The code is therefore:
CGRect resizedFrame = myBarButtonItem.customView.frame;
resizedFrame.size.width = myNewWidth;
myBarButtonItem.customView.frame = resizedFrame;
You will also need to trigger the layout change:
[myNavigationBar setNeedsLayout];
All this goes without saying that the layout is being done with Auto Sizing and frames. Incursions into navigation bars with Auto Layout yielded no success. See my question Auto Layout with UINavigationBar and UIBarButtonItem.
Sorry just realised that my code is almost identical to @oscartzombie. Not intentional! I'll leave this answer as I think it's worth adding the layout and other points, in addition to explaining without reference to Interface Bulder or images specifically.
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