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iOS 6 - Handle iPhone 5 screen size without [email protected]

We are working on a game, that renders a couple splash screens while loading.

So we are not using Default.png or [email protected], because it makes sense for the screen to be blank on startup.

So how to do you get iOS 6 in the iPhone 5 simulator to render our game full screen without the splash screen image mentioned here? Do we just need to think about using splash screen images? Is it the only way? I would think there should be something you can turn on in Info.plist.

We would still prefer to not use splash screen images, since it would make our app bundle larger--we are very close to 50MB.

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jonathanpeppers Avatar asked Sep 20 '12 12:09

jonathanpeppers


2 Answers

I do not know if there are any other methods iOS uses to detect support for the iPhone 5 screen size, but maybe you can include a blank splash screen?

I completely black png shouldn't take up much space.

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Rolf Bjarne Kvinge Avatar answered Nov 02 '22 13:11

Rolf Bjarne Kvinge


If you use an empty Asset Catalog for your Launch Images, the iPhone 5's screen size is supported (without having to include any image files at all).

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Andreas Ley Avatar answered Nov 02 '22 11:11

Andreas Ley