I want to develop a music app for Windows 10 and I'm curious about the interface provided by Groove Music next to the volume bar. I've tried Googling to get more information about it but I haven't had any success whatsoever. When I'm playing music in Groove Music and I raise or lower the volume, the name as well as the artist and album artwork of the current song show up with music controls next to the volume indicator this:
I was wondering how I could create this dialog in my own app and what windows API's I'd have to look into.
I'm going to add my input to this even though there is a great answer already by @Stamos, because I've found that it is actually possible to use SystemMediaTransportControls
from a native windows app (not only a universal app).
First thing, it does still require a reference to the universal winmd
files, so it will only work on Win10. They will be located in the 10 sdk, and you can add them via the regular Add Reference -> Browse
but you may need to change the filter on the bottom right of the dialog to "All Files" for them to show up. They are found here on my PC:
Windows.Foundation.UniversalApiContract
: Windows.Foundation.FoundationContract
: After you have the necessary references, you'll run into another problem - you can't access the transport controls via the usual SystemMediaTransportControls.GetForCurrentView();
(it will throw an exception) because you don't actually have a universal view. This is alleviated by using the following:
SystemMediaTransportControls systemControls =
BackgroundMediaPlayer.Current.SystemMediaTransportControls;
After this, feel free to use any of the samples online or Stamos' answer.
You need to use SystemMediaTransportControls
Here is a basic setup with Play and Pause. If you like to enable more controls you can do using the available properties for ex.
systemControls.IsNextEnabled = true;
and you have to add the case
in the button switch.
case SystemMediaTransportControlsButton.Next:
//handle next song
break;
xaml
<MediaElement x:Name="mediaElement" Height="100" Width="100" AreTransportControlsEnabled="True"/>
C#
public MainPage()
{
this.InitializeComponent();
systemControls = SystemMediaTransportControls.GetForCurrentView();
// Register to handle the following system transpot control buttons.
systemControls.ButtonPressed += SystemControls_ButtonPressed;
mediaElement.CurrentStateChanged += MediaElement_CurrentStateChanged;
systemControls.IsPlayEnabled = true;
systemControls.IsPauseEnabled = true;
}
private void MediaElement_CurrentStateChanged(object sender, RoutedEventArgs e)
{
switch (mediaElement.CurrentState)
{
case MediaElementState.Playing:
systemControls.PlaybackStatus = MediaPlaybackStatus.Playing;
break;
case MediaElementState.Paused:
systemControls.PlaybackStatus = MediaPlaybackStatus.Paused;
break;
case MediaElementState.Stopped:
systemControls.PlaybackStatus = MediaPlaybackStatus.Stopped;
break;
case MediaElementState.Closed:
systemControls.PlaybackStatus = MediaPlaybackStatus.Closed;
break;
default:
break;
}
}
void SystemControls_ButtonPressed(SystemMediaTransportControls sender, SystemMediaTransportControlsButtonPressedEventArgs args)
{
switch (args.Button)
{
case SystemMediaTransportControlsButton.Play:
PlayMedia();
break;
case SystemMediaTransportControlsButton.Pause:
PauseMedia();
break;
case SystemMediaTransportControlsButton.Stop:
StopMedia();
break;
default:
break;
}
}
private async void StopMedia()
{
await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
mediaElement.Stop();
});
}
async void PlayMedia()
{
await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
if (mediaElement.CurrentState == MediaElementState.Playing)
mediaElement.Pause();
else
mediaElement.Play();
});
}
async void PauseMedia()
{
await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
mediaElement.Pause();
});
}
Output
Also if you want all this to work in background you will have to do a Declaration in Package.appxmanifest
for a Background Tasks, enable audio and add an entry point like TestUWP.MainPage
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