If you were writing a 2d graphics intensive application in C# (like animation software or a music sequencer with automated graphics control), which one would be a better choice for graphics library?
I'd like to develop a cross-platform application (at least portable on Windows 7, Linux), and I'd like to use only C#, avoiding mixing code in C++ (due also to interop issues).
I've already give a try to OpenTK, but it lacks of documentation, and it seems to be not very stable (using Mono it makes me sometimes crash the X server!!!)... And maybe I'm wrong, but I feel it is not a long supported library and it is going to die...
Is there a good and stable OpenGL wrapper for .NET/Mono?
I know there is a porting of Silverlight on Mono (Moonlight), but I read that has bad performance.
Thank you.
There is irrlicht library but we decided to use OpenTK in our projects. Desipe some drawbacks in newest version (1.0) it works quite stable on Win7 and it works on Linux as well.
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