If I have two different constant members variables, which both need to be initialized based on the same function call, is there a way to do this without calling the function twice?
For example, a fraction class where numerator and denominator are constant.
int gcd(int a, int b); // Greatest Common Divisor class Fraction { public:     // Lets say we want to initialize to a reduced fraction     Fraction(int a, int b) : numerator(a/gcd(a,b)), denominator(b/gcd(a,b))     {      } private:     const int numerator, denominator; };   This results in wasted time, as the GCD function is called twice. You could also define a new class member, gcd_a_b, and first assign the output of gcd to that in the initializer list, but then this would lead to wasted memory.
In general, is there a way to do this without wasted function calls or memory? Can you perhaps create temporary variables in an initializer list?
In general, is there a way to do this without wasted function calls or memory?
Yes. This can be done with a delegating constructor, introduced in C++11.
A delegating constructor is a very efficient way to acquire temporary values needed for construction before any member variables are initialized.
int gcd(int a, int b); // Greatest Common Divisor  class Fraction { public:     // Call gcd ONCE, and forward the result to another constructor.     Fraction(int a, int b) : Fraction(a,b,gcd(a,b))     {     } private:     // This constructor is private, as it is an     // implementation detail and not part of the public interface.     Fraction(int a, int b, int g_c_d) : numerator(a/g_c_d), denominator(b/g_c_d)     {     }     const int numerator, denominator; }; 
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