My question is about having the compiler infer the return type of a function based on the return type of a function passed by template.
Is there some way I can call as
foo<bar>(7.3)
instead of
foo<double, int, bar>(7.3)
in this example:
#include <cstdio>
template <class T, class V, V (*func)(T)>
V foo(T t) { return func(t); }
int bar(double j) { return (int)(j + 1); }
int main() {
printf("%d\n", foo<double, int, bar>(7.3));
}
If you want to keep bar
as a template argument, I'm afraid you can only get close to that:
#include <cstdio>
template<typename T>
struct traits { };
template<typename R, typename A>
struct traits<R(A)>
{
typedef R ret_type;
typedef A arg_type;
};
template <typename F, F* func>
typename traits<F>::ret_type foo(typename traits<F>::arg_type t)
{ return func(t); }
int bar(double j) { return (int)(j + 1); }
int main()
{
printf("%d\n", foo<decltype(bar), bar>(7.3));
}
You could also define a macro if you want to avoid repeating bar
's name:
#define FXN_ARG(f) decltype(f), f
int main()
{
printf("%d\n", foo<FXN_ARG(bar)>(7.3));
}
Alternatively, you could let bar
become a function argument, which could make your life easier:
#include <cstdio>
template<typename T>
struct traits { };
template<typename R, typename A>
struct traits<R(A)>
{
typedef R ret_type;
typedef A arg_type;
};
template<typename R, typename A>
struct traits<R(*)(A)>
{
typedef R ret_type;
typedef A arg_type;
};
template <typename F>
typename traits<F>::ret_type foo(F f, typename traits<F>::arg_type t)
{ return f(t); }
int bar(double j) { return (int)(j + 1); }
int main()
{
printf("%d\n", foo(bar, 7.3));
}
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