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New posts in opengl-es

libgdx SpriteBatch render to texture

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Should I ever use a `vec3` inside of a uniform buffer or shader storage buffer object?

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How can I improve the performance of my custom OpenGL ES 2.0 depth texture generation?

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OpenGL ES iPhone - drawing anti aliased lines

Modifying camera output using SurfaceTexture and OpenGL

How to get a "Glow" shader effect in OpenGL ES 2.0?

OpenGL vs OpenGL ES 2.0 - Can an OpenGL Application Be Easily Ported?

OpenGL ES 2.0 Extensions on Android Devices [closed]

How do I "subtract" a color filter using GPUImageLibrary?

Tools for GLSL editing [closed]

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OpenGL extensions available on different Android devices [closed]

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Why FloatBuffer instead of float[]?

java android opengl-es

EGL_emulation failed to establish connection to host - android

Want to display a 3D model on the iPhone: how to get started? [closed]

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Subtract Blend Mode using ColorMatrixFilter in Android?

How can I do these image processing tasks using OpenGL ES 2.0 shaders?

Android OpenGL Texture Compression

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Is there a way to import a 3D model into Android?

android 3d opengl-es

Rendering SVG with OpenGL (and OpenGL ES)

GLSurfaceView inside fragment not rendering when restarted