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New posts in game-physics
SceneKit custom shapes for complex ".DAE" objects
Feb 24, 2026
3d
swift3
collision-detection
game-physics
scenekit
Force-based graph: 3D edge collision
Feb 19, 2026
game-physics
What technologies to use for a particle system with enormous calculation demand?
Feb 12, 2026
c#
xna
game-physics
Bouncing ball in libgdx using bullet3d physics
Feb 03, 2026
android
libgdx
game-physics
bulletphysics
Why physics body automatically moves upwards in andengine gles2 anchor center live wallpaper
Jan 25, 2026
android
andengine
game-physics
live-wallpaper
Brick Collision Java [closed]
Jan 23, 2026
java
collision-detection
physics
game-physics
breakout
Identify clockwise or anti clockwise rotation
Jan 22, 2026
rotation
linear-algebra
game-physics
How do I make an object in pygame rotate
Dec 24, 2025
python
pygame
sprite
game-physics
pygame-surface
LibGdx physics independent from framerate
Dec 24, 2025
java
android
libgdx
game-physics
frame-rate
SKPhysicsBody Change Center of Mass
Dec 23, 2025
ios
swift
sprite-kit
game-physics
skphysicsbody
Bullet Physics Rigid Body bounces off surfaces
Dec 20, 2025
c++
game-physics
physics-engine
bulletphysics
Moving and jumping a sprite using SpriteKit and the built-in physics engine
Dec 20, 2025
ios
objective-c
sprite-kit
game-physics
Should force be added force to Rigidbody in the Start, Update or FixedUpate function
Dec 14, 2025
c#
unity-game-engine
game-physics
How to displace a circle minimally outside a rectangle?
Dec 15, 2025
javascript
algorithm
math
collision-detection
game-physics
Buffer memory allocation for Dynamic uniform buffer in Vulkan
Dec 14, 2025
c++
game-engine
game-physics
vulkan
How to make verlet integration collisions more stable?
Dec 10, 2025
javascript
simulation
game-physics
verlet-integration
Attempting to have an object move in the direction user swipes the screen: Corona SDK
Dec 09, 2025
game-physics
coronasdk
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