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New posts in game-physics

SceneKit custom shapes for complex ".DAE" objects

Force-based graph: 3D edge collision

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What technologies to use for a particle system with enormous calculation demand?

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Brick Collision Java [closed]

Identify clockwise or anti clockwise rotation

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Buffer memory allocation for Dynamic uniform buffer in Vulkan

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Attempting to have an object move in the direction user swipes the screen: Corona SDK

game-physics coronasdk