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New posts in directx
Using depth buffer to make water edge soft
Jun 23, 2022
3d
directx
game-engine
How to implement a metallic workflow in PBR?
Jul 05, 2021
opengl
graphics
directx
rendering
pbr
How to force Firemonkey to use a DirectX 9 context in Delphi XE3?
May 12, 2022
delphi
directx
firemonkey
delphi-xe3
A triangle with 3 varyings of same value.. does GPU interpolate / waste performance?
Sep 07, 2018
opengl
directx
webgl
shader
UWP and DirectX
Jun 04, 2022
c#
c++
directx
win-universal-app
How can i generate indices from vertex list in linear time?
Apr 03, 2021
3d
directx
DirectComposition render to texture?
Nov 09, 2019
c++
directx
direct-composition
D3D9 Hook - Overlay with Direct3D9
Jan 28, 2022
delphi
directx
hook
pascal
directx-9
HLSL Normal Mapping Matrix Multiplication
Mar 26, 2019
c++
directx
hlsl
pixel-shader
Dumping 3d geometry data of a running Direct3D or OpenGL application
Mar 31, 2022
opengl
3d
directx
export
direct3d
DirectX Shader Resource View in Shaders
Oct 26, 2022
c++
directx
shader
hlsl
compute-shader
C# static function in interface
Aug 16, 2022
c#
directx
Can a DirectX surface be plotted to a WPF control?
Jun 07, 2019
c#
wpf
controls
directx
rendering
FFMPEG: While decoding video, is possible to generate result to user's provided buffer?
Aug 30, 2022
c++
video
ffmpeg
directx
Bilinear interpolation - DirectX vs. GDI+
Jun 12, 2021
c#
image-processing
3d
directx
gdi+
How do I use a Direct3D 11 pointer wrapped in ComPtr to get a 11.1 interface?
Sep 14, 2022
c++
windows
directx
direct3d
HLSL: SV_Position, why/how from float3 to float4?
Aug 21, 2022
c++
directx
hlsl
Loading/Creating an image into SharpDX in a .NET program
May 16, 2019
.net
image
bitmap
directx
Access violation writing location 0xCCCCCCCC
Jun 25, 2019
c++
directx
access-violation
Delphi - GLScene or FireMonkey Demo example for painting on 3D model
Mar 13, 2022
delphi
opengl
directx
firemonkey
glscene
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