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New posts in directx
HLSL: SV_Position, why/how from float3 to float4?
Aug 21, 2022
c++
directx
hlsl
Loading/Creating an image into SharpDX in a .NET program
May 16, 2019
.net
image
bitmap
directx
Access violation writing location 0xCCCCCCCC
Jun 25, 2019
c++
directx
access-violation
Delphi - GLScene or FireMonkey Demo example for painting on 3D model
Mar 13, 2022
delphi
opengl
directx
firemonkey
glscene
How to find out real screen refresh rate (not the rounded number)
Sep 16, 2022
windows
winapi
directx
direct3d
Unexpected sizes of arrays in a HLSL Constant Buffer
May 22, 2019
c++
directx
direct3d
hlsl
How to access pixels data from ID3D11Texture2D?
Dec 30, 2020
c++
windows
directx
pixel
Low polygon cone - smooth shading at the tip
Jun 25, 2020
opengl
3d
geometry
directx
mesh
How to get around the warning "rvalue used as lvalue"?
Jul 28, 2019
c++
visual-c++
directx
How to design an OpenGL DirectX "Abstraction Layer"
May 29, 2022
opengl
opengl-es
directx
abstraction
View Matrix from Quaternion
Nov 15, 2022
c++
math
camera
directx
quaternions
How to bring up the Windows 8 on-screen keyboard in a desktop app
Jul 05, 2014
directx
touch
windows-8
multi-touch
Early Z-test / depth-test in DirectX 11
Jun 16, 2018
optimization
directx
directx-11
depth-buffer
depth-testing
Microsoft objects, the Release() functions return value?
Jul 24, 2017
c++
com
pointers
directx
reference-counting
Resource Contention
Oct 18, 2022
c#
c++
directx
Rendering from WPF's internals to a Directx application
Jan 13, 2021
wpf
directx
overlay
code-injection
slimdx
AMD Mantle API Documentation [closed]
Dec 22, 2019
opengl
directx
rendering
gpu
mantle
Access Violation exception in WPF application and DirectX rasterizer
Feb 03, 2022
c#
.net
wpf
directx
Python GUI with custom render/drawing
Dec 11, 2021
python
user-interface
opengl
directx
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