Does anyone know of a good In-App purchase framework for desktop applications? I see a lot for mobile, but nothing really to support a generic windows application.
Ideally, we want something which can handle all of the purchases, content management, etc. and all we would have to do is ask the server which in-app items the user has purchased, and then get a url to download the necessary assets to the desktop. If it had a c# api, that would be a plus.
Thanks,
Liron
Some desktop games are using Google In-App Payments to monetize by selling virtual goods.
http://www.google.com/payments/payment-options/digital-goods.html
As an example have a look at Bastion:
http://supergiantgames.com/?p=1231
https://chrome.google.com/webstore/detail/oohphhdkahjlioohbalmicpokoefkgid
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