In my TClass<T>::foo()
function, I'd like to invoke a T
instance if and only if T
is a function type.
#include <iostream>
#include <functional>
template<class T>
struct TClass
{
TClass(T value) : value(value) {}
T value;
void foo()
{
// if(value is std::function)
// call function;
}
};
int main()
{
TClass<int> t1{0};
t1.foo();
TClass<std::function<void()>> t2{[](){ std::cout << "Hello, World!\n"; }};
t2.foo();
}
How can I do that?
Defining a Function Template A function template starts with the keyword template followed by template parameter(s) inside <> which is followed by the function definition. In the above code, T is a template argument that accepts different data types ( int , float , etc.), and typename is a keyword.
Which is dependant on template parameter? Explanation: Base class is dependant on template parameter.
Function templates are special functions that can operate with generic types. This allows us to create a function template whose functionality can be adapted to more than one type or class without repeating the entire code for each type. In C++ this can be achieved using template parameters.
A dependent name is a name that depends on the type or the value of a template parameter. For example: template<class T> class U : A<T> { typename T::B x; void f(A<T>& y) { *y++; } }; The dependent names in this example are the base class A<T> , the type name T::B , and the variable y .
In C++11, the easiest way to do this is to re-deduce the value through a helper function:
template <typename U>
auto foo_helper(U const& f, int) -> decltype(f()) {
return f();
}
template <typename U>
void foo_helper(U const&, long) {}
void foo() {
foo_helper(value, 0);
}
The conversion from 0
to int
is better than its conversion to long
, so if the first overload is viable - it will be preferred. If the first overload isn't viable, then we call the second one.
If you really care only about std::function
, then we can just have simpler overloads:
void foo_helper(std::function<void()> const& f) {
f();
}
template <typename T>
void foo_helper(T const&) { }
void foo() {
foo_helper(value);
}
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