I have C++03 code that looks like this:
#include <boost/tr1/unordered_map.hpp>
...
std::tr1::unordered_map<std::string, int> mystuff;
...
I started to wonder that i would suffer later if/when i convert my code to C++11, which (i guess) doesn't have std::tr1::unordered_map
but has std::unordered_map
instead. So i came up with the following hack:
namespace std
{
using namespace ::std::tr1;
}
...
std::unordered_map<std::string, int> mystuff; // no tr1 now!
...
Is it legal (maybe importing stuff into std
is forbidden)? Will it make it easier to port/interoperate with C++11 code?
You should not touch the std
namespace: even if it works now, it can cause severe headaches later (with a new version of the compiler, on a different compiler, etc).
Update: Quote from the standard (C++ 2003, Section 17.4.3.1 "Reserved names") (found here):
It is undefined for a C++ program to add declarations or definitions to namespace std or namespaces within namespace std unless otherwise specified. A program may add template specializations for any standard library template to namespace std. Such a specialization (complete or partial) of a standard library template results in undefined behavior unless the declaration depends on a user-defined type of external linkage and unless the specialization meets the standard library requirements for the original template. [emphasis mine]
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