Given the example:
inline string &GetLabel( ) {
return m_Label;
};
Where m_Label is a private class member variable.
The way I think I understand it, this function will return a reference to the variable m_Label. What would be the implications of using this throughout my program and would it be a better to just return the value, instead of the reference? Thank you!
It returns a reference to the private member.
There are many cases where this is desirable, but some care should be taken.
IMO it's generally not a good idea to return a copy of an internal object that is not an integral type, for overall performance reasons. Yes I know, premature optimization is not good, but this is not really optimization, it's just a good performance practice that allows the caller to determine the performance implications; if it wants a copy, it can just not declare the variable that it's assigning it to as a reference.
There are 2 general rules of thumb I use here:
1) If you don't want the caller to be able to modify the private object directly, declare the return value as a const reference:
inline const string& GetLabel() const{ return m_Label; }
2) A caller should never store the reference returned from a class method, it should only be used locally where the parent object is guaranteed to be in scope.
If for some reason you need callers to be able to store a reference to your internal objects, use smart pointers instead.
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