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Implementing a slider (SeekBar) in Android

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I want to implement a slider, which is basically two lines, one vertical and one horizontal, crossing where the screen is touched. I have managed to make one but I have to issues:

  1. The slider is not very smooth, there is a slight delay when I'm moving the finger
  2. If I place two sliders it is not multitouch, and I'd like to use both of them simultaneously

Here is the code:

public class Slider extends View {      private Controller controller = new Controller();     private boolean initialisedSlider;     private int sliderWidth, sliderHeight;     private Point pointStart;     private Paint white;     private int mode;      final static int VERTICAL = 0, HORIZONTAL = 1, BOTH = 2;      public Slider(Context context) {         super(context);         setFocusable(true);             // TODO Auto-generated constructor stub     }     public Slider(Context context, AttributeSet attrs) {         super(context, attrs);              setFocusable(true);             pointStart = new Point();         initialisedSlider = false;            mode = Slider.BOTH;     }      @Override     protected void onDraw(Canvas canvas) {         if(!initialisedSlider) {             initialisedSlider = true;             sliderWidth = getMeasuredWidth();             sliderHeight = getMeasuredHeight();              pointStart.x = (int)(sliderWidth/2.0);             pointStart.y = (int)(sliderHeight/2.0);             controller = new Controller(pointStart, 3);              white = new Paint();             white.setColor(0xFFFFFFFF);         }          canvas.drawLine(controller.getCoordX(),0,                         controller.getCoordX(),sliderHeight,                          white);         canvas.drawLine(0, controller.getCoordY(),                          sliderWidth, controller.getCoordY(),                          white);      }      public boolean onTouchEvent(MotionEvent event) {         int eventaction = event.getAction();              int X = (int)event.getX();          int Y = (int)event.getY();          switch (eventaction) {          case MotionEvent.ACTION_DOWN:             if(isInBounds(X,Y)) {                 updateController(X, Y);             }             break;         case MotionEvent.ACTION_MOVE:             if(isInBounds(X,Y)) {                 updateController(X, Y);             }             break;         case MotionEvent.ACTION_UP:             if(isInBounds(X,Y)) {                 updateController(X, Y);             }             break;         }         invalidate();           return true;      }      private boolean isInBounds(int x, int y) {         return ((x<=(sliderWidth)) && (x>=(0))                   && (y<=(sliderHeight)) && (y>=(0)));     }     private void updateController(int x, int y) {         switch(mode) {         case Slider.HORIZONTAL:             controller.setCoordX(x);             break;         case Slider.VERTICAL:             controller.setCoordY(y);             break;         case Slider.BOTH:             controller.setCoordX(x);             controller.setCoordY(y);             break;         }     }      private class Controller {         private int coordX, coordY;         Controller() {          }         Controller(Point point, int width) {             setCoordX(point.x);             setCoordY(point.y);         }         public void setCoordX(int coordX) {             this.coordX = coordX;         }         public int getCoordX() {             return coordX;         }         public void setCoordY(int coordY) {             this.coordY = coordY;         }         public int getCoordY() {             return coordY;         }     } } 

And the XML file:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"     android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:orientation="vertical" >      <TextView         android:layout_width="fill_parent"         android:layout_height="wrap_content"         android:text="@string/hello" />     <com.android.lasttest.Slider          android:id="@+id/slider"         android:layout_width="100dp"          android:layout_height="100dp"          android:layout_gravity="center_horizontal"          android:adjustViewBounds="true"/>     <com.android.lasttest.Slider          android:id="@+id/slider"         android:layout_width="150dp"          android:layout_height="150dp"          android:layout_gravity="center_horizontal"          android:adjustViewBounds="true"/>     <com.android.lasttest.Slider          android:id="@+id/slider"         android:layout_width="200dp"          android:layout_height="200dp"          android:layout_gravity="center_horizontal"          android:adjustViewBounds="true"/>  </LinearLayout> 
like image 276
Flavian Hautbois Avatar asked Dec 25 '11 12:12

Flavian Hautbois


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1 Answers

How to implement a SeekBar

enter image description here

Add the SeekBar to your layout

<?xml version="1.0" encoding="utf-8"?> <LinearLayout     xmlns:android="http://schemas.android.com/apk/res/android"     android:orientation="vertical"     android:layout_width="match_parent"     android:layout_height="match_parent">      <TextView         android:id="@+id/textView"         android:layout_margin="20dp"         android:layout_width="wrap_content"         android:layout_height="wrap_content"/>      <SeekBar         android:id="@+id/seekBar"         android:max="100"         android:progress="50"         android:layout_width="match_parent"         android:layout_height="wrap_content"/>  </LinearLayout> 

Notes

  • max is the highest value that the seek bar can go to. The default is 100. The minimum is 0. The xml min value is only available from API 26, but you can just programmatically convert the 0-100 range to whatever you need for earlier versions.
  • progress is the initial position of the slider dot (called a "thumb").
  • For a vertical SeekBar use android:rotation="270".

Listen for changes in code

public class MainActivity extends AppCompatActivity {      TextView tvProgressLabel;      @Override     protected void onCreate(Bundle savedInstanceState) {         super.onCreate(savedInstanceState);         setContentView(R.layout.activity_main);          // set a change listener on the SeekBar         SeekBar seekBar = findViewById(R.id.seekBar);         seekBar.setOnSeekBarChangeListener(seekBarChangeListener);          int progress = seekBar.getProgress();         tvProgressLabel = findViewById(R.id.textView);         tvProgressLabel.setText("Progress: " + progress);     }      SeekBar.OnSeekBarChangeListener seekBarChangeListener = new SeekBar.OnSeekBarChangeListener() {          @Override         public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {             // updated continuously as the user slides the thumb             tvProgressLabel.setText("Progress: " + progress);         }          @Override         public void onStartTrackingTouch(SeekBar seekBar) {             // called when the user first touches the SeekBar         }          @Override         public void onStopTrackingTouch(SeekBar seekBar) {             // called after the user finishes moving the SeekBar         }     }; } 

Notes

  • If you don't need to do any updates while the user is moving the seekbar, then you can just update the UI in onStopTrackingTouch.

See also

  • SeekBar Tutorial With Example In Android Studio
like image 118
Suragch Avatar answered Oct 11 '22 16:10

Suragch