This is a part of my Activity:
private ImageView mImageView;
private int resource;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
resource = getIntent().getIntExtra("res", -1);
Matrix initMatrix = new Matrix();
mImageView = new ImageView(getApplicationContext());
mImageView.setScaleType( ImageView.ScaleType.MATRIX );
mImageView.setImageMatrix( initMatrix );
mImageView.setBackgroundColor(0);
mImageView.setImageResource(resource);
}
I try to display an image within an ImageView using a matrix as scale type (I want to add multitouch later). But before user starts interaction i want the image to be centered and fit inside the ImageView. I already found answers concerning how to solve it but there is one problem for me: to make image centered using matrix I need to know its width and height. Is there any way of getting image size when all you have is int resource ?
I'll use getResources(). getIdentifier(name, "id", getPackageName()); to get the ID of an ImageButton (as you would with R.id.name). @Srujan Barai, getResource() and getPackageName() are methods from Activity.
When your Android application is compiled, a R class gets generated, which contains resource IDs for all the resources available in your res/ directory. You can use R class to access that resource using sub-directory and resource name or directly resource ID.
setImageResource(): Use a resource id to set the content of the ImageView. setImageUri(): Use a URI to set the content of the ImageView.
If you don't want to set image to xml file and show image programmatically then you need to use this method. For E.g. You set image in xml which showing ON Switch now when you click ON Button its should be set to OFF Switch so in that case you can set using this setImageResource() programmatically.
Use BitmapFactory.decodeResource to obtain a Bitmap object of the resource, and then from the bitmap you can easily retrieve the image width/height with getHeight and getWidth
Also do not forget to recycle your bitmap
EDIT:
This way you will get a null
bitmap as output, but the BitmapFactory.Options will be set with the with and height for the bitmap. So, in this case,, you do not need to recycle the bitmap
BitmapFactory.Options dimensions = new BitmapFactory.Options();
dimensions.inJustDecodeBounds = true;
Bitmap mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.bitmap, dimensions);
int height = dimensions.outHeight;
int width = dimensions.outWidth;
For anyone that didn't read dmon's comment. The code to do this looks like this:
final Options opt = new BitmapFactory.Options();
opt.inJustDecodeBounds = true;
BitmapFactory.decodeResource(getResources(), R.drawable.your_photo, opt);
opt.outHeight; // height of resource
opt.outWidth; // width of resource
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With