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Implement realtime signal processing in Python - how to capture audio continuously?

I'm planning to implement a "DSP-like" signal processor in Python. It should capture small fragments of audio via ALSA, process them, then play them back via ALSA.

To get things started, I wrote the following (very simple) code.

import alsaaudio

inp = alsaaudio.PCM(alsaaudio.PCM_CAPTURE, alsaaudio.PCM_NORMAL)
inp.setchannels(1)
inp.setrate(96000)
inp.setformat(alsaaudio.PCM_FORMAT_U32_LE)
inp.setperiodsize(1920)

outp = alsaaudio.PCM(alsaaudio.PCM_PLAYBACK, alsaaudio.PCM_NORMAL)
outp.setchannels(1)
outp.setrate(96000)
outp.setformat(alsaaudio.PCM_FORMAT_U32_LE)
outp.setperiodsize(1920)

while True:
    l, data = inp.read()
    # TODO: Perform some processing.
    outp.write(data)

The problem is, that the audio "stutters" and is not gapless. I tried experimenting with the PCM mode, setting it to either PCM_ASYNC or PCM_NONBLOCK, but the problem remains. I think the problem is that samples "between" two subsequent calls to "inp.read()" are lost.

Is there a way to capture audio "continuously" in Python (preferably without the need for too "specific"/"non-standard" libraries)? I'd like the signal to always get captured "in the background" into some buffer, from which I can read some "momentary state", while audio is further being captured into the buffer even during the time, when I perform my read operations. How can I achieve this?

Even if I use a dedicated process/thread to capture the audio, this process/thread will always at least have to (1) read audio from the source, (2) then put it into some buffer (from which the "signal processing" process/thread then reads). These two operations will therefore still be sequential in time and thus samples will get lost. How do I avoid this?

Thanks a lot for your advice!

EDIT 2: Now I have it running.

import alsaaudio
from multiprocessing import Process, Queue
import numpy as np
import struct

"""
A class implementing buffered audio I/O.
"""
class Audio:

    """
    Initialize the audio buffer.
    """
    def __init__(self):
        #self.__rate = 96000
        self.__rate = 8000
        self.__stride = 4
        self.__pre_post = 4
        self.__read_queue = Queue()
        self.__write_queue = Queue()

    """
    Reads audio from an ALSA audio device into the read queue.
    Supposed to run in its own process.
    """
    def __read(self):
        inp = alsaaudio.PCM(alsaaudio.PCM_CAPTURE, alsaaudio.PCM_NORMAL)
        inp.setchannels(1)
        inp.setrate(self.__rate)
        inp.setformat(alsaaudio.PCM_FORMAT_U32_BE)
        inp.setperiodsize(self.__rate / 50)

        while True:
            _, data = inp.read()
            self.__read_queue.put(data)

    """
    Writes audio to an ALSA audio device from the write queue.
    Supposed to run in its own process.
    """
    def __write(self):
        outp = alsaaudio.PCM(alsaaudio.PCM_PLAYBACK, alsaaudio.PCM_NORMAL)
        outp.setchannels(1)
        outp.setrate(self.__rate)
        outp.setformat(alsaaudio.PCM_FORMAT_U32_BE)
        outp.setperiodsize(self.__rate / 50)

        while True:
            data = self.__write_queue.get()
            outp.write(data)

    """
    Pre-post data into the output buffer to avoid buffer underrun.
    """
    def __pre_post_data(self):
        zeros = np.zeros(self.__rate / 50, dtype = np.uint32)

        for i in range(0, self.__pre_post):
            self.__write_queue.put(zeros)

    """
    Runs the read and write processes.
    """
    def run(self):
        self.__pre_post_data()
        read_process = Process(target = self.__read)
        write_process = Process(target = self.__write)
        read_process.start()
        write_process.start()

    """
    Reads audio samples from the queue captured from the reading thread.
    """
    def read(self):
        return self.__read_queue.get()

    """
    Writes audio samples to the queue to be played by the writing thread.
    """
    def write(self, data):
        self.__write_queue.put(data)

    """
    Pseudonymize the audio samples from a binary string into an array of integers.
    """
    def pseudonymize(self, s):
        return struct.unpack(">" + ("I" * (len(s) / self.__stride)), s)

    """
    Depseudonymize the audio samples from an array of integers into a binary string.
    """
    def depseudonymize(self, a):
        s = ""

        for elem in a:
            s += struct.pack(">I", elem)

        return s

    """
    Normalize the audio samples from an array of integers into an array of floats with unity level.
    """
    def normalize(self, data, max_val):
        data = np.array(data)
        bias = int(0.5 * max_val)
        fac = 1.0 / (0.5 * max_val)
        data = fac * (data - bias)
        return data

    """
    Denormalize the data from an array of floats with unity level into an array of integers.
    """
    def denormalize(self, data, max_val):
        bias = int(0.5 * max_val)
        fac = 0.5 * max_val
        data = np.array(data)
        data = (fac * data).astype(np.int64) + bias
        return data

debug = True
audio = Audio()
audio.run()

while True:
    data = audio.read()
    pdata = audio.pseudonymize(data)

    if debug:
        print "[PRE-PSEUDONYMIZED] Min: " + str(np.min(pdata)) + ", Max: " + str(np.max(pdata))

    ndata = audio.normalize(pdata, 0xffffffff)

    if debug:
        print "[PRE-NORMALIZED] Min: " + str(np.min(ndata)) + ", Max: " + str(np.max(ndata))
        print "[PRE-NORMALIZED] Level: " + str(int(10.0 * np.log10(np.max(np.absolute(ndata)))))

    #ndata += 0.01 # When I comment in this line, it wreaks complete havoc!

    if debug:
        print "[POST-NORMALIZED] Level: " + str(int(10.0 * np.log10(np.max(np.absolute(ndata)))))
        print "[POST-NORMALIZED] Min: " + str(np.min(ndata)) + ", Max: " + str(np.max(ndata))

    pdata = audio.denormalize(ndata, 0xffffffff)

    if debug:
        print "[POST-PSEUDONYMIZED] Min: " + str(np.min(pdata)) + ", Max: " + str(np.max(pdata))
        print ""

    data = audio.depseudonymize(pdata)
    audio.write(data)

However, when I even perform the slightest modification to the audio data (e. g. comment that line in), I get a lot of noise and extreme distortion at the output. It seems like I don't handle the PCM data correctly. The strange thing is that the output of the "level meter", etc. all appears to make sense. However, the output is completely distorted (but continuous) when I offset it just slightly.

EDIT 3: I just found out that my algorithms (not included here) work when I apply them to wave files. So the problem really appears to actually boil down to the ALSA API.

EDIT 4: I finally found the problems. They were the following.

1st - ALSA quietly "fell back" to PCM_FORMAT_U8_LE upon requesting PCM_FORMAT_U32_LE, thus I interpreted the data incorrectly by assuming that each sample was 4 bytes wide. It works when I request PCM_FORMAT_S32_LE.

2nd - The ALSA output seems to expect period size in bytes, even though they explicitely state that it is expected in frames in the specification. So you have to set the period size four times as high for output if you use 32 bit sample depth.

3rd - Even in Python (where there is a "global interpreter lock"), processes are slow compared to Threads. You can get latency down a lot by changing to threads, since the I/O threads basically don't do anything that's computationally intensive.

like image 944
no.human.being Avatar asked Jan 05 '16 19:01

no.human.being


1 Answers

When you

  1. read one chunk of data,
  2. write one chunk of data,
  3. then wait for the second chunk of data to be read,

then the buffer of the output device will become empty if the second chunk is not shorter than the first chunk.

You should fill up the output device's buffer with silence before starting the actual processing. Then small delays in either the input or output processing will not matter.

like image 131
CL. Avatar answered Oct 15 '22 04:10

CL.