Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Image loading from web in wpf / surface

I'm trying to load images from the web in my wpf application.

The idea is the following: When I click on a button, a popup with additional information is raised. In this popup I'm using some images from the web.

The problem: When the popup is being loaded the systems hangs while waiting for the images. I'm binding the images from my code behind. The images are stored in an ObservableCollection. I tried using a thread for loading the images but everytime I run into an exception saying the thread is not the owner of the object.

I tried using an Invoke to get the downloaded images to the UserinterfaceThread but I can't reach it. My code is the following:

        IList<Image> imagesFromWeb = downloadImagesFromWeb(url);


        DispatcherHelper.UIDispatcher.Invoke(DispatcherPriority.Normal, (ThreadStart)delegate()
        {
            foreach (Image img in imagesFromWeb 
            {
                this.ObservableCollection_Images.Add(img);
            }
    }

As soon as the images are downloaded and it tries to add the images to the (already opened) popup I get the exception saying the thread is not the owner of the object

Can someone please point me into the right direction?

like image 919
Marcel Avatar asked Nov 19 '10 08:11

Marcel


3 Answers

If you have the image available on a public web server which can be adressed using a normal HTTP URI then you can set the source directly to that:

<Image Source="http://www.someserver.com/myimage.png" />

WPF will take care of downloading it - it'll even do it asynchronously I think although I'm not 100% sure.

You can of course do this with databinding as well:

<Image Source="{Binding TheImage}" />

And in the viewmodel

public string TheImage 
{ 
    get { return "http://www.someserver.com/myimage.png"; } 
}    
like image 153
Isak Savo Avatar answered Nov 19 '22 03:11

Isak Savo


You can get a variety of issues with collections, WPF, binding and threading

The best thing (in my opinion) is to use a dispatcher-safe observable collection

here is an implementation, with also includes thread-safety:

public class SafeObservable<T> : IList<T>, INotifyCollectionChanged, INotifyPropertyChanged
{
    private readonly IList<T> collection = new List<T>();
    private readonly Dispatcher dispatcher;
    public event NotifyCollectionChangedEventHandler CollectionChanged;
    public event PropertyChangedEventHandler PropertyChanged;
    private readonly ReaderWriterLock sync = new ReaderWriterLock();

    public SafeObservable()
    {
        dispatcher = Dispatcher.CurrentDispatcher;
    }

    public void Add(T item)
    {
        if (Thread.CurrentThread == dispatcher.Thread)
            DoAdd(item);
        else
            dispatcher.BeginInvoke((Action)(() => DoAdd(item)));
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs("Count"));
    }

    private void DoAdd(T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        collection.Add(item);
        if (CollectionChanged != null)
            CollectionChanged(this,
                new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item));
        sync.ReleaseWriterLock();
    }

    public void Clear()
    {
        if (Thread.CurrentThread == dispatcher.Thread)
            DoClear();
        else
            dispatcher.BeginInvoke((Action)(DoClear));
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs("Count"));
    }

    private void DoClear()
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        collection.Clear();
        if (CollectionChanged != null)
            CollectionChanged(this,
                new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
        sync.ReleaseWriterLock();
    }

    public bool Contains(T item)
    {
        sync.AcquireReaderLock(Timeout.Infinite);
        var result = collection.Contains(item);
        sync.ReleaseReaderLock();
        return result;
    }

    public void CopyTo(T[] array, int arrayIndex)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        collection.CopyTo(array, arrayIndex);
        sync.ReleaseWriterLock();
    }

    public int Count
    {
        get
        {
            sync.AcquireReaderLock(Timeout.Infinite);
            var result = collection.Count;
            sync.ReleaseReaderLock();
            return result;
        }
    }

    public bool IsReadOnly
    {
        get { return collection.IsReadOnly; }
    }

    public bool Remove(T item)
    {
        if (Thread.CurrentThread == dispatcher.Thread)
            return DoRemove(item);
        var op = dispatcher.BeginInvoke(new Func<T, bool>(DoRemove), item);
        if (op == null || op.Result == null)
            return false;
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs("Count"));
        return (bool)op.Result;
    }

    private bool DoRemove(T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        var index = collection.IndexOf(item);
        if (index == -1)
        {
            sync.ReleaseWriterLock();
            return false;
        }

        var result = collection.Remove(item);
        if (result && CollectionChanged != null)
            CollectionChanged(this, new
                NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));

        sync.ReleaseWriterLock();
        return result;
    }

    public IEnumerator<T> GetEnumerator()
    {
        return collection.GetEnumerator();
    }

    System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
    {
        return collection.GetEnumerator();
    }

    public int IndexOf(T item)
    {
        sync.AcquireReaderLock(Timeout.Infinite);
        var result = collection.IndexOf(item);
        sync.ReleaseReaderLock();
        return result;
    }

    public void Insert(int index, T item)
    {
        if (Thread.CurrentThread == dispatcher.Thread)
            DoInsert(index, item);
        else
            dispatcher.BeginInvoke((Action)(() => DoInsert(index, item)));
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs("Count"));
    }

    private void DoInsert(int index, T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        collection.Insert(index, item);
        if (CollectionChanged != null)
            CollectionChanged(this,
                new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item, index));
        sync.ReleaseWriterLock();
    }

    public void RemoveAt(int index)
    {
        if (Thread.CurrentThread == dispatcher.Thread)
            DoRemoveAt(index);
        else
            dispatcher.BeginInvoke((Action)(() => DoRemoveAt(index)));
        if (PropertyChanged != null)
            PropertyChanged(this, new PropertyChangedEventArgs("Count"));
    }

    private void DoRemoveAt(int index)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        if (collection.Count == 0 || collection.Count <= index)
        {
            sync.ReleaseWriterLock();
            return;
        }
        collection.RemoveAt(index);
        if (CollectionChanged != null)
            CollectionChanged(this,
                new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
        sync.ReleaseWriterLock();
    }

    public T this[int index]
    {
        get
        {
            sync.AcquireReaderLock(Timeout.Infinite);
            var result = collection[index];
            sync.ReleaseReaderLock();
            return result;
        }

        set
        {
            sync.AcquireWriterLock(Timeout.Infinite);
            if (collection.Count == 0 || collection.Count <= index)
            {
                sync.ReleaseWriterLock();
                return;
            }
            collection[index] = value;
            sync.ReleaseWriterLock();
        }
    }
}
like image 26
Dean Chalk Avatar answered Nov 19 '22 03:11

Dean Chalk


I figured there's a better way to load the image.

Instead of binding to an image in the code behind it's better to bind to a string containing the location of the image. After that I use a converter in the xaml code which converts the string to an image. (the image downloader is now inside the converter class)

the code in xaml:

<Image Source="{Binding imageUrl, Converter={StaticResource url}}" Height="200" Width="200"></Image>

The code for the converter:


    class ImageDownloader : IValueConverter
    {
        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            string url =(string)value;
            return getImage(url);

    }

    private object getImage(string imagefile)
    {
       /// IMPLEMENT FUNCTION TO DOWNLOAD IMAGE FROM SERVER HERE
    }

    public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
    {
        return null;
    }
}

and ofcourse don't forget to set-up the resource in the app.xaml with:

<Application.Resources>
   <ResourceDictionary>
       <namespace:ImageDownloader x:Key="ImageDownloader" />
   </ResourceDictionary>
</Application.Resources>
like image 1
Marcel Avatar answered Nov 19 '22 03:11

Marcel