I am trying to use an array of images then set my ImageView to one of the images in the array. My first instinct was to use an array of strings with the image names but this did not work.
How do I do this.Make a drawable array with the image names without quotes or what?
The image array is simply an array of numbers. It has a number for each pixel. Each number is the value for that pixel. When the image is displayed the values are converted into gray levels or colors. We will now look at some of the values that are contained in the array.
ImageView class is used to display any kind of image resource in the android application either it can be android. graphics. Bitmap or android. graphics. drawable.
depends where your images are
but if there a in R.drawables. then why not simply store the int reference in your array and then load that
if you want to do treatment on them you can also open the Bitmap and store that
edit:
private int[] textureArrayWin = {
R.drawable.star_00,
R.drawable.star_01,
R.drawable.star_02,
};
and now you have a table of the id of the images you want
Yes you could create an array of drawables.
As an alternate you could also create an array of ints which map to your resource ids. So drop your images in the drawable folder which gives them resource IDs.
R.drawable.yourimage1
R.drawable.yourimage2
...
R.drawable.yourimagen
Then when you want to load an image and draw to your imageview you do something like this from your Activity. Assuming "yourarray" is the array:
Drawable d = getResources().getDrawable(yourarray[n]);
Then I believe the call is setImageDrawable on ImageView. So:
yourImageView.setImageDrawable(d);
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