I'm writing some code that generates a vector of geometric elements:
struct Geom_Entity {
// a bunch of geometric information,
// like tangent planes, force vectors, etc
}
The code is parsing many of these entities from a text file (for e.g.) so we have a function currently:
parse_Geom(x: String) -> Vec<Geom_Entity> {
// a bunch of code
}
These geometric entities are large structs with 17 f64
s and a few other fields. The file may contain well over 1000 of these, but not so many that they can't all fit into memory (at least for now).
Also, should I be doing
Box::new(Geom_Entity { ...
and then putting the box in the vector?
The documentation for Vec
says (emphasis mine):
If a
Vec
has allocated memory, then the memory it points to is on the heap
So yes, the members of the vector are owned by the vector and are stored on the heap.
In general, boxing an element before putting it in the Vec
is wasteful - there's extra memory allocation and indirection. There are times when you need that extra allocation or indirection, so it's never say never.
See also:
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