How would you convert a std::string
to BSTR*
?
STDMETHODIMP CMyRESTApp::rest(BSTR data, BSTR* restr)
{
RESTClient restclient;
RESTClient::response resp = restclient.get(data);
Log("Response Status code: %s", resp.code);
Log("Response Body: %s", resp.body);
*restr = // here
return S_OK;
}
I need convert the resp.body
and this then to be returned for the *restr
here.
An ATL based approach is to use ATL::CComBSTR
and then a Detach()
(or CopyTo(...)
) the resultant CComBSTR
to the BSTR*
Something like:
CComBSTR temp(stlstr.c_str());
*restr = temp.Detach();
Else in general for std::basic_string
you can use the Win32 API Sys*
family of functions, such as SysAllocStringByteLen
and SysAllocString
;
// For the `const char*` data type (`LPCSTR`);
*restr = SysAllocStringByteLen(stlstr.c_str(), stlstr.size());
// More suitable for OLECHAR
*restr = SysAllocString(stlwstr.c_str());
OLECHAR
depends on the target platform, but generally it is wchar_t
.
Given your code, the shortest snippet could just be;
*restr = SysAllocStringByteLen(resp.body.c_str(), resp.body.size());
Note these Windows API functions use the "usual" windows code page conversions, please see further MSDN documentation on how to control this if required.
std::string
is made by char
s; BSTR
is usually a Unicode UTF-16 wchar_t
-based string, with a length prefix.
Even if one could use a BSTR
as a simple way to marshal a byte array (since the BSTR
is length-prefixed, so it can store embedded NULs), and so potentially a BSTR
could be used also to store non-UTF-16 text, the usual "natural" behavior for a BSTR
is to contain a Unicode UTF-16 wchar_t
-string.
So, the first problem is to clarify what kind of encoding the std::string
uses (for example: Unicode UTF-8? Or some other code page?). Then you have to convert that string to Unicode UTF-16, and create a BSTR
containing that UTF-16 string.
To convert from UTF-8 (or some other code page) to UTF-16, you can use the MultiByteToWideChar()
function. If the source std::string
contains a UTF-8 string, you can use the CP_UTF8
code page value with the aforementioned API.
Once you have the UTF-16 converted string, you can create a BSTR
using it, and pass that as the output BSTR*
parameter.
The main Win32 API to create a BSTR
is SysAllocString()
. There are also some variants in which you can specify the string length.
Or, as a more convenient alternative, you can use the ATL's CComBSTR
class to wrap a BSTR
in safe RAII boundaries, and use its Detach()
method to pass the BSTR
as an output BSTR*
parameter.
CComBSTR bstrResult( /* UTF-16 string from std::string */ );
*restr = bstrResult.Detach();
Bonus reading:
Eric's Complete Guide To BSTR Semantics
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