Today im working in WPF.
I tried to inherit from System.Windows.Shapes.Line
class, like this:
class MyLine : System.Windows.Shapes.Line
{
public Ln()
{
this.Stroke = Brushes.Black;
}
}
I just realized, that Line class is sealed.
My goal is to create a class, that will work like Line
class (to put it on Canvas
), but I don't want to mess my code with adding brush to it everytime, lets say always want black brush/stroke with 2px width.
I feel im trying to do it wrong.
How should I do that?
You could create a factory class:
public class LineFactory
{
public Line Create(<parameters here>)
{
//create and return a Line object
}
}
The factory could also be static
, but that could hinder testability.
Note that this solution doesn't let you extend the Line
class as inheritance would. To do that you would need to return a MyLine
class which would embed a Line
object along with the additional properties you'd want MyLine
to have.
public class MyLine
{
private Line _theBoringOriginal; // composition: "has-a" (vs inheritance "is-a")
public MyLine(Line line)
{
_theBoringOriginal = line;
}
public foo SomeProperty { get; set; }
}
If it's just methods you want to extend the Line
class with, you don't need a new class, you could just write extension methods in a static class:
public static foo DoSomethingCool(this Line line, <parameters here>)
{
// whatever
}
Why not simply create an extension class to do what you want? Extension classes were create specifically to allow you to extend sealed classes with new methods, without having to actually inherit things.
public static class LineExtensions {
// returns the Line so you can use it fluently
public static Line MakeLineBlack(this Line line) {
line.Stroke = Brushes.Black;
return line;
}
}
Then you can just do this:
var line = new Line().MakeLineBlack();
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