I'm writing a data structure in Rust. It contains a Vec
of key-value pairs. When inserting into the structure, I need to find a matching key and update both the key and the value (which is actually a child pointer). The code looks a bit like this, where pivots
is a ref mut
to Vec<Pivot>
and Pivot
is just a struct with two fields:
match pivots.iter_mut().find(|ref p| key <= p.min_key) { // first mutable borrow
Some(ref mut pivot) => {
// If there is one, insert into it and update the pivot key
pivot.min_key = key;
pivot.child.insert(key, value) // recursive call
},
// o/w, insert a new leaf at the end
None => pivots.push(Pivot /* ... */) // second mutable borrow
}
But there's a problem. Even though I don't use the mutable iterator in the second arm of the match
, the borrow checker complains that I "cannot borrow *pivots
as mutable more than once at a time".
This makes perfect sense to me, because the first borrow is still in scope, even though it's not used in that case of the match
. It's a little inconvenient: a cleverer checker could certainly tell that the borrows are non-overlapping. I've seen someone online advising to use early-return to avoid the problem, like this:
match pivots.iter_mut().find(|ref p| key <= p.min_key) {
Some(ref mut pivot) => {
pivot.min_key = key;
pivot.child.insert(key, value);
return
},
None => ()
};
pivots.push(Pivot /* ... */)
but this seems hard-to-understand, especially when it means breaking out this code into its own function to allow the return
. Is there a more idiomatic way to perform the update-or-insert operation?
In Rust, there are several ways to initialize a vector. In order to initialize a vector via the new() method call, we use the double colon operator: let mut vec = Vec::new();
Vector is a module in Rust that provides the container space to store values. It is a contiguous resizable array type, with heap-allocated contents. It is denoted by Vec<T>. Vectors in Rust have O(1) indexing and push and pop operations in vector also take O(1) complexity.
To remove all elements from a vector in Rust, use . retain() method to keep all elements the do not match. let mut v = vec![
There is a merged RFC "non-lexical lifetimes" which solves this in the long run. Using the non-lexical lifetimes in Rust 2018, available in Rust 1.31, your code works as-is:
Playground
use std::collections::HashMap;
pub struct Pivot {
pub min_key: u64,
pub child: HashMap<u64, ()>,
}
fn update_or_append(pivots: &mut Vec<Pivot>, key: u64, value: ()) {
match pivots.iter_mut().find(|ref p| key <= p.min_key) {
Some(pivot) => {
// If there is one, insert into it and update the pivot key
pivot.min_key = key;
pivot.child.insert(key, value);
return;
}
// o/w insert a new leaf at the end
None => {
let mut m = HashMap::new();
m.insert(key, value);
pivots.push(Pivot {
min_key: key,
child: m,
});
}
}
}
fn main() {
let mut pivots = Vec::new();
update_or_append(&mut pivots, 100, ());
}
If this doesn't work for your code, check out
Before Rust 2018, you can workaround it with some additional control flow handling.
You could have your match produce a bool
value whether the update happened or not, and have a conditional block below using that value to append. I consider putting the "update-or-append" logic into a separate function (using return
after the update) the more idiomatic approach:
Playground
use std::collections::HashMap;
pub struct Pivot {
pub min_key: u64,
pub child: HashMap<u64, ()>,
}
fn update_or_append(pivots: &mut Vec<Pivot>, key: u64, value: ()) {
if let Some(pivot) = pivots.iter_mut().find(|ref p| key <= p.min_key) {
// If there is one, insert into it and update the pivot key
pivot.min_key = key;
pivot.child.insert(key, value);
return;
}
// otherwise insert a new leaf at the end
let mut m = HashMap::new();
m.insert(key, value);
pivots.push(Pivot {
min_key: key,
child: m,
});
}
fn main() {
let mut pivots = Vec::new();
update_or_append(&mut pivots, 100, ());
}
Using a bool
to track whether the update happened:
Playground
use std::collections::HashMap;
pub struct Pivot {
pub min_key: u64,
pub child: HashMap<u64, ()>,
}
fn update_or_append(pivots: &mut Vec<Pivot>, key: u64, value: ()) {
let updated = match pivots.iter_mut().find(|ref p| key <= p.min_key) {
Some(pivot) => {
// If there is one, insert into it and update the pivot key
pivot.min_key = key;
pivot.child.insert(key, value);
true
}
// o/w insert a new leaf at the end below
None => false,
};
if !updated {
let mut m = HashMap::new();
m.insert(key, value);
pivots.push(Pivot {
min_key: key,
child: m,
});
}
}
fn main() {
let mut pivots = Vec::new();
update_or_append(&mut pivots, 100, ());
}
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