I'm writing basic javascript using the classes syntax and trying to uglify it with gulp, but getting this error:
events.js:72
throw er; // Unhandled 'error' event
I simply used the example code from mozilla's website:
class Polygon {
constructor(height, width) {
this.height = height;
this.width = width;
}
}
And nothing special about my gulp file - works perfectly for any non-class js:
// Include gulp
var gulp = require('gulp');
// Include Our Plugins
var jshint = require('gulp-jshint');
var concat = require('gulp-concat');
var uglify = require('gulp-uglify');
var rename = require('gulp-rename');
// Lint Task
gulp.task('lint', function() {
return gulp.src('js/*.js')
.pipe(jshint())
.pipe(jshint.reporter('default'));
});
// Concatenate & Minify JS
gulp.task('scripts', function() {
return gulp.src('js/*.js')
.pipe(concat('all.js'))
.pipe(gulp.dest('dist/js'))
.pipe(rename('all.min.js'))
.pipe(uglify())
.pipe(gulp.dest('dist/js'));
});
// Watch Files For Changes
gulp.task('watch', function() {
gulp.watch('js/*.js', ['lint', 'scripts']);
gulp.watch('scss/*.scss', ['sass']);
});
// Default Task
gulp.task('default', ['lint', 'scripts', 'watch']);
At the time, I resolved this with a workaround by transpiling to ECMA 5 with Babel.
Later I discovered it was not a problem with my Node environment as the comments led me to believe, but in fact it was because the default uglify branch used in gulp-uglify doesn't support ECMA 6 yet.
The correct solution was to instead use the harmony
branch of UglifyJS2 or to use the npm wrapper uglify-js-harmony.
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