Trying to use a Timer
to do run this 4 times with intervals of 10 seconds each.
I have tried stopping it with a loop, but it keeps crashing. Have tried using the schedule()
with three parameters, but I didn't know where to implement a counter variable. Any ideas?
final Handler handler = new Handler();
Timer timer2 = new Timer();
TimerTask testing = new TimerTask() {
public void run() {
handler.post(new Runnable() {
public void run() {
Toast.makeText(MainActivity.this, "test",
Toast.LENGTH_SHORT).show();
}
});
}
};
int DELAY = 10000;
for (int i = 0; i != 2 ;i++) {
timer2.schedule(testing, DELAY);
timer2.cancel();
timer2.purge();
}
private final static int DELAY = 10000;
private final Handler handler = new Handler();
private final Timer timer = new Timer();
private final TimerTask task = new TimerTask() {
private int counter = 0;
public void run() {
handler.post(new Runnable() {
public void run() {
Toast.makeText(MainActivity.this, "test", Toast.LENGTH_SHORT).show();
}
});
if(++counter == 4) {
timer.cancel();
}
}
};
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
timer.schedule(task, DELAY, DELAY);
}
Why not use an AsyncTask
and just have it Thread.sleep(10000) and the publishProgress
in a while loop? Here is what it would look like:
new AsyncTask<Void, Void, Void>() {
@Override
protected Void doInBackground(Void... params) {
int i = 0;
while(i < 4) {
Thread.sleep(10000);
//Publish because onProgressUpdate runs on the UIThread
publishProgress();
i++;
}
// TODO Auto-generated method stub
return null;
}
@Override
protected void onProgressUpdate(Void... values) {
super.onProgressUpdate(values);
//This is run on the UIThread and will actually Toast... Or update a View if you need it to!
Toast.makeText(MainActivity.this, "test", Toast.LENGTH_SHORT).show();
}
}.execute();
Also as a side note, for longer term repetitive tasks, consider using AlarmManager
...
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