I want to create a Winsock UDP socket that only sends data to a client. I want the kernel to choose an available port for me. On the other hand, I want to indicate which local IP to use, since I'm running a few nics.
I've tried combing through the maze of socket options, as well as binding with the port in the socket address set to 0 to no avail.
My code is in Win32 C++.
The steps of establishing a UDP socket communication on the server side are as follows: Create a socket with the socket() function; Bind the socket to an address using the bind() function; Send and receive data by means of recvfrom() and sendto().
Description. UDP socket routines enable simple IP communication using the user datagram protocol (UDP). The User Datagram Protocol (UDP) runs on top of the Internet Protocol (IP) and was developed for applications that do not require reliability, acknowledgment, or flow control features at the transport layer.
According to "Computer networking: a top-down approach", Kurose et al., a UDP socket is fully identified by destination IP and destination port.
Please excuse the lack of error checking:
char pkt[...];
size_t pkt_length = ...;
sockaddr_in dest;
sockaddr_in local;
WSAData data;
WSAStartup( MAKEWORD( 2, 2 ), &data );
local.sin_family = AF_INET;
local.sin_addr.s_addr = inet_addr( <source IP address> );
local.sin_port = 0; // choose any
dest.sin_family = AF_INET;
dest.sin_addr.s_addr = inet_addr( <destination IP address> );
dest.sin_port = htons( <destination port number> );
// create the socket
SOCKET s = socket( AF_INET, SOCK_DGRAM, IPPROTO_UDP );
// bind to the local address
bind( s, (sockaddr *)&local, sizeof(local) );
// send the pkt
int ret = sendto( s, pkt, pkt_length, 0, (sockaddr *)&dest, sizeof(dest) );
The answer of Graeme Perrow doesn't work anymore because inet_addr is deprecated. Use inet_pton instead like this:
#include <string>
#include <WinSock2.h>
#include <Ws2tcpip.h>
#pragma comment(lib, "ws2_32.lib")
using namespace std;
int main() {
const char* pkt = "Message to be sent";
const char* srcIP = < source IP address >;
const char* destIP = < destination IP address >;
sockaddr_in dest;
sockaddr_in local;
WSAData data;
WSAStartup(MAKEWORD(2, 2), &data);
local.sin_family = AF_INET;
inet_pton(AF_INET, srcIP, &local.sin_addr.s_addr);
local.sin_port = htons(0);
dest.sin_family = AF_INET;
inet_pton(AF_INET, destIP, &dest.sin_addr.s_addr);
dest.sin_port = htons(< destination port number >);
SOCKET s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
bind(s, (sockaddr *)&local, sizeof(local));
sendto(s, pkt, strlen(pkt), 0, (sockaddr *)&dest, sizeof(dest));
closesocket(s);
WSACleanup();
return 0;
}
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