This is a somewhat noob-question for someone who had a few years of web development experience, but after not finding the answer on either Programmer Stack Exchange or Google, I have decided to ask it here.
I am using Express web framework for Node.js, but this question is not specific to any web framework or programming language.
Here's a list of games that are queried from the database. Each game entity is a single table row, generated using a for-loop:
table.table
tbody
for game in games
tr
td.span2
img.img-polaroid(src='/img/games/#{game.largeImage}')
// continues further
Each Rating block, as well as each Buy button/modal dialog are generated by the for-loop with an id that matches the game. For example, the Buy button for Assassin's Creed will have id="price-assassins-creed". #{variable} - is how you reference a variable in Jade, passed in from the server.
button.btn.btn-primary.btn-mini(id='price-#{game.slug}', href='#buyModal', role='button', data-toggle='modal')
and
.modal.hide.fade(id='modal-#{game.slug}', tabindex='-1', role='dialog', aria-labelledby='myModalLabel', aria-hidden='true')
.modal-header
span.lead Game Checkout
img.pull-right(src='/img/new_visa_medium.gif')
.modal-body
label
i.icon-user
| Name on Card
input.input-medium(type='text')
label
i.icon-barcode
| Card Number
input.input-medium(type='text', placeholder='•••• •••• •••• ••••', maxlength=16)
label
i.icon-time
| Expiration Date
input.input-mini(type='text', placeholder='MMYY', maxlength=4)
label
i.icon-qrcode
| Card Code
input.input-mini(type='text', placeholder='CVC', maxlength=4)
.modal-footer
button.btn(data-dismiss='modal', aria-hidden='true') Cancel
button.btn.btn-primary(id='#{game.slug}') Buy
and
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
Multiply that by the number of games and that's how many inline scripts I have on one page.
Worse yet, I have to account for the following cases:
...in that case, use the following script:
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: false,
click: function (score, event) {
var self = this;
$.meow({
message: 'Thanks for voting. Your rating has been recorded.',
icon: 'http://png-3.findicons.com/files/icons/1577/danish_royalty_free/32/smiley.png'
});
$.ajax({
type: 'POST',
url: '/games/rating',
data: {
slug: $(self).attr('id').slice(1),
rating: score
},
success: function () {
console.log('setting to read-only');
$(self).raty('readOnly', true);
}
});
}
});
Long story short, it has become a maintenance nightmare trying to maintain all this JavaScript in my .jade template files, and my markup looks unacceptably dirty.
What's a solution for this? This seems like such a common scenario for CRUD applications. Ideally I would like to move all javascript to a separate .js file. But if I could remove some code duplication, that would be great too.
The problem is if I move inline javascript to a separate file how do I know which game am I rating? How do I know which Buy button has user clicked on?
Right now there is no ambiguity because for N games I have N buy buttons, N modal dialogs and N rating scripts. Regardless of what anyone thinks of this style of programming, it's an awful way to maintain the code.
Please share some insight with a noobie!
Thank you in advance.
Here's a complete code snippet of my games.jade file:
extends layout
block content
br
ul.nav.nav-pills
if heading === 'Top 25'
li.active
a(href='/games') Top 25
else
li
a(href='/games') Top 25
if heading === 'Action'
li.active
a(href='/games/genre/action') Action
else
li
a(href='/games/genre/action') Action
if heading === 'Adventure'
li.active
a(href='/games/genre/adventure') Adventure
else
li
a(href='/games/genre/adventure') Adventure
if heading === 'Driving'
li.active
a(href='/games/genre/driving') Driving
else
li
a(href='/games/genre/driving') Driving
if heading === 'Puzzle'
li.active
a(href='/games/genre/puzzle') Puzzle
else
li
a(href='/games/genre/puzzle') Puzzle
if heading === 'Role-Playing'
li.active
a(href='/games/genre/role-playing') Role-Playing
else
li
a(href='/games/genre/role-playing') Role-Playing
if heading === 'Simulation'
li.active
a(href='/games/genre/simulation') Simulation
else
li
a(href='/games/genre/simulation') Simulation
if heading === 'Strategy'
li.active
a(href='/games/genre/strategy') Strategy
else
li
a(href='/games/genre/strategy') Strategy
if heading === 'Sports'
li.active
a(href='/games/genre/sports') Sports
else
li
a(href='/games/genre/sports') Sports
if games.length == 0
.alert.alert-warning
| Database query returned no results.
else
table.table
tbody
for game in games
.modal.hide.fade(id='modal-#{game.slug}', tabindex='-1', role='dialog', aria-labelledby='myModalLabel', aria-hidden='true')
.modal-header
span.lead Game Checkout
img.pull-right(src='/img/new_visa_medium.gif')
.modal-body
label
i.icon-user
| Name on Card
input.input-medium(type='text')
label
i.icon-barcode
| Card Number
input.input-medium(type='text', placeholder='•••• •••• •••• ••••', maxlength=16)
label
i.icon-time
| Expiration Date
input.input-mini(type='text', placeholder='MMYY', maxlength=4)
label
i.icon-qrcode
| Card Code
input.input-mini(type='text', placeholder='CVC', maxlength=4)
.modal-footer
button.btn(data-dismiss='modal', aria-hidden='true') Cancel
button.btn.btn-primary(id='#{game.slug}') Buy
tr
td.span2
img.img-polaroid(src='/img/games/#{game.largeImage}')
td
a(href='/games/#{game.slug}')
strong
= game.title
|
if user.userName
button.btn.btn-primary.btn-mini(id='price-#{game.slug}', href='#modal-#{game.slug}', role='button', data-toggle='modal')
i.icon-shopping-cart.icon-white
= game.price
if user.purchasedGames && user.purchasedGames.length > 0
for mygame in user.purchasedGames
if mygame.game.slug == game.slug
script(type='text/javascript')
$('#price-#{game.slug}').removeAttr('href');
$('#price-#{game.slug}').html('<i class="icon-shopping-cart icon-white"></i> Purchased');
div
span(id='_' + game.slug)
span(id='votes', name='votes')
| (#{game.votes} votes)
div
small.muted
div #{game.releaseDate} | #{game.publisher}
div #{game.genre}
p
=game.description
// logged-in users
if user.userName
if game.votedPeople.length > 0
for voter in game.votedPeople
if voter == user.userName || user.suspendedRating
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
else
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: false,
click: function (score, event) {
var self = this;
$.meow({
message: 'Thanks for voting. Your rating has been recorded.',
icon: 'http://png-3.findicons.com/files/icons/1577/danish_royalty_free/32/smiley.png'
});
$.ajax({
type: 'POST',
url: '/games/rating',
data: {
slug: $(self).attr('id').slice(1),
rating: score
},
success: function () {
console.log('setting to read-only');
$(self).raty('readOnly', true);
}
});
}
});
else
if (user.suspendedRating)
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
else
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img/',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: false,
click: function (score, event) {
var self = this;
$.meow({
message: 'Thanks for voting. Your rating has been recorded.',
icon: 'http://png-3.findicons.com/files/icons/1577/danish_royalty_free/32/smiley.png'
});
$.ajax({
type: 'POST',
url: '/games/rating',
data: {
slug: $(self).attr('id').slice(1),
rating: score
},
success: function () {
console.log('setting to read-only');
$(self).raty('readOnly', true);
}
});
}
});
else
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
script(type='text/javascript')
$('##{game.slug}').click(function() {
var game = this;
$.ajax({
type: 'post',
url: '/buy',
data: {
slug: $(game).attr('id')
}
}).success(function () {
$('#price-#{game.slug}').attr('disabled', 'true');
$('#modal-' + $(game).attr('id')).modal('hide');
humane.log('Your order has been submitted!');
});
});
That was way too long to read. Anyways, I think I get the gist of what you're saying and would use a format like this:
<div id="some_container">
<!-- The following div would be generated in each iteration of the for loop you speak of -->
<div class="item-container" data-game-name="Your game name" data-game-id="23">
<span class="button delete-button">X</span>
</div>
</div>
And your script would be something with delegation (to minimize the number of bindings greatly):
$(document).ready(function () {
$("#some_container").on("click", ".delete-button", function () {
var $this = $(this);
var $container = $this.closest(".item-container");
var game_name = $container.data("game-name");
var game_id = $container.data("game-id");
// Do whatever with the above 2 variables
});
});
As for the modal stuff, you could either create a <div>
that has a "template" for what to display for whatever. Then, when you click on whatever button, you use logic like the above (get the first parent .item-container
to get details on the item, them fill in the "template" in the modal with this information. Then that way, the "OK" button doesn't need a million hardcoded things - just one - grab the information from the template and make whatever call or submit the form.
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