i am using node.js to save canvas to image img in writeFile is extractedby using toDataURL on my canvas element. it doenot save file here is my code
var fs = IMPORTS.require('fs'); var path = IMPORTS.require('path'); path.exists('images/', function(exists){ if (exists) { fs.writeFile('images/icon.png', img, function(err){ if (err) callback({ error: false, reply: err }); console.log('Resized and saved in'); callback({ error: false, reply: 'success.' }); }); } else { callback({ error: true, reply: 'File did not exist.' }); } });
If you wish to make the user download the file as it is saved you can do the following: var canvas = document. getElementById("mycanvas"); var image = canvas. toDataURL("image/png").
toDataURL() method returns a data URL containing a representation of the image in the format specified by the type parameter. The desired file format and image quality may be specified. If the file format is not specified, or if the given format is not supported, then the data will be exported as image/png .
Here is a literal example of how to save canvas data to a file in Nodejs. The variable img
is a string generated by canvas.toDataURL()
. I've assumed you already know how to POST that string from the browser to your Nodejs server.
HTML snippet that generates the sample image I used:
<canvas id="foo" width="20px" height="20px"></canvas> <script> var ctx = $('#foo')[0].getContext('2d'); for (var x = 0; x < 20; x += 10) { for (var y = 0; y < 20; y += 10) { if (x == y) { ctx.fillStyle = '#000000'; } else { ctx.fillStyle = '#8888aa'; } ctx.fillRect(x, y, 10, 10); } } console.log($('#foo')[0].toDataURL()); </script>
Nodejs snippet to decode the base64 data and save the image:
const fs = require("fs").promises; (async () => { // string generated by canvas.toDataURL() const img = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0" + "NAAAAKElEQVQ4jWNgYGD4Twzu6FhFFGYYNXDUwGFpIAk2E4dHDRw1cDgaCAASFOffhEIO" + "3gAAAABJRU5ErkJggg=="; // strip off the data: url prefix to get just the base64-encoded bytes const data = img.replace(/^data:image\/\w+;base64,/, ""); const buf = Buffer.from(data, "base64"); await fs.writeFile("image.png", buf); })();
Output:
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