Given a vector of u8
bytes (4 bytes per pixel - RGBA), how can this be saved to a PNG file?
You could use the image crate in the Piston repository to save the raw buffer to disk.
The example at the bottom of the page shows you how to do this..:
extern crate image;
fn main() {
let buffer: &[u8] = ...; // Generate the image data
// Save the buffer as "image.png"
image::save_buffer(&Path::new("image.png"), buffer, 800, 600, image::RGBA(8))
}
This is a self contained, pure Rust implementation of a PNG image writing function.
It's based on my Python answer here.
Notes:
crc32
and adler32
checksum implementations are included as modules.write
, which takes any writable type (typically a file).Example:
mod crc32 {
// https://github.com/ledbettj/crc32/blob/master/rust/src/crc32.rs
pub struct Crc32 {
table: [u32; 256],
value: u32,
}
const CRC32_INITIAL: u32 = 0xedb88320;
impl Crc32 {
pub fn new() -> Crc32 {
let mut c = Crc32 {
table: [0; 256],
value: 0xffffffff,
};
for i in 0..256 {
let mut v = i as u32;
for _ in 0..8 {
v = if v & 1 != 0 {
CRC32_INITIAL ^ (v >> 1)
} else {
v >> 1
}
}
c.table[i] = v;
}
return c;
}
pub fn start(&mut self) {
self.value = 0xffffffff;
}
pub fn update(&mut self, buf: &[u8]) {
for &i in buf {
self.value = self.table[((self.value ^ (i as u32)) & 0xff) as usize] ^
(self.value >> 8);
}
}
pub fn finalize(&mut self) -> u32 {
self.value ^ 0xffffffff_u32
}
#[allow(dead_code)]
pub fn crc(&mut self, buf: &[u8]) -> u32 {
self.start();
self.update(buf);
self.finalize()
}
}
}
mod adler32 {
// https://en.wikipedia.org/wiki/Adler-32
pub struct Adler32 {
a: u32,
b: u32,
}
const MOD_ADLER: u32 = 65521;
impl Adler32 {
pub fn new() -> Adler32 {
Adler32 { a: 1, b: 0 }
}
pub fn start(&mut self) {
self.a = 1;
self.b = 0;
}
pub fn update(&mut self, buf: &[u8]) {
for &i in buf {
self.a = (self.a + i as u32) % MOD_ADLER;
self.b = (self.a + self.b) % MOD_ADLER;
}
}
pub fn finalize(&self) -> u32 {
return (self.b << 16) | self.a;
}
#[allow(dead_code)]
pub fn crc(&mut self, buf: &[u8]) -> u32 {
self.start();
self.update(buf);
self.finalize()
}
}
}
// big endian
#[inline]
fn u32_to_u8_be(v: u32) -> [u8; 4] {
[(v >> 24) as u8, (v >> 16) as u8, (v >> 8) as u8, v as u8]
}
mod fake_zlib {
use super::adler32;
use super::u32_to_u8_be;
// Use 'none' compression
pub fn compress(data: &[u8]) -> Vec<u8> {
const CHUNK_SIZE: usize = 65530;
let final_len =
// header
2 +
// every chunk adds 5 bytes [1:type, 4:size].
(5 * {
let n = data.len() / CHUNK_SIZE;
// include an extra chunk when we don't fit exactly into CHUNK_SIZE
(n + {if data.len() == n * CHUNK_SIZE && data.len() != 0 { 0 } else { 1 }})
}) +
// data
data.len() +
// crc
4
;
let mut raw_data = Vec::with_capacity(final_len);
// header
raw_data.extend(&[120, 1]);
let mut pos_curr = 0_usize;
let mut crc = adler32::Adler32::new();
loop {
let pos_next = ::std::cmp::min(data.len(), pos_curr + CHUNK_SIZE);
let chunk_len = (pos_next - pos_curr) as u32;
let is_last = pos_next == data.len();
raw_data.extend(&[
// type
if is_last { 1 } else { 0 },
// size
(chunk_len & 0xff) as u8,
((chunk_len >> 8) & 0xff) as u8,
(0xff - (chunk_len & 0xff)) as u8,
(0xff - ((chunk_len >> 8) & 0xff)) as u8,
]);
raw_data.extend(&data[pos_curr..pos_next]);
crc.update(&data[pos_curr..pos_next]);
if is_last {
break;
}
pos_curr = pos_next;
}
raw_data.extend(&u32_to_u8_be(crc.finalize()));
assert_eq!(final_len, raw_data.len());
return raw_data;
}
}
///
/// Write RGBA pixels to uncompressed PNG.
///
pub fn write<W: ::std::io::Write>(
file: &mut W,
image: &[u8],
w: u32,
h: u32,
) -> Result<(), ::std::io::Error> {
assert!(w as usize * h as usize * 4 == image.len());
fn png_pack<W: ::std::io::Write>(
file: &mut W,
png_tag: &[u8; 4],
data: &[u8],
) -> Result<(), ::std::io::Error> {
file.write(&u32_to_u8_be(data.len() as u32))?;
file.write(png_tag)?;
file.write(data)?;
{
let mut crc = crc32::Crc32::new();
crc.start();
crc.update(png_tag);
crc.update(data);
file.write(&u32_to_u8_be(crc.finalize()))?;
}
Ok(())
}
file.write(b"\x89PNG\r\n\x1a\n")?;
{
let wb = u32_to_u8_be(w);
let hb = u32_to_u8_be(h);
let data = [wb[0], wb[1], wb[2], wb[3],
hb[0], hb[1], hb[2], hb[3],
8, 6, 0, 0, 0];
png_pack(file, b"IHDR", &data)?;
}
{
let width_byte_4 = w * 4;
let final_len = (width_byte_4 + 1) * h;
let mut raw_data = Vec::with_capacity(final_len as usize);
let mut span: u32 = (h - 1) * width_byte_4;
loop {
raw_data.push(0);
raw_data.extend(&image[(span as usize)..(span + width_byte_4) as usize]);
if span == 0 {
break;
}
span -= width_byte_4;
}
assert!(final_len == (raw_data.len() as u32));
png_pack(file, b"IDAT", &fake_zlib::compress(&raw_data))?;
}
png_pack(file, b"IEND", &[])?;
Ok(())
}
fn main() {
let mut f = std::fs::File::create("test.png").unwrap();
// image from bottom to top 3x2
let image_width = 3;
let image_height = 2;
let image = vec!(
// R G B A
0xff, 0x00, 0x00, 0xff,
0x00, 0xff, 0x00, 0xff,
0x00, 0x00, 0xff, 0xff,
0x80, 0x00, 0x00, 0xff,
0x00, 0x80, 0x00, 0xff,
0x00, 0x00, 0x80, 0xff,
);
match write(&mut f, &image, image_width, image_height) {
Ok(_) => println!("Written image!"),
Err(e) => println!("Error {:?}", e),
}
}
This has since been made into the png_encode_mini crate, which is basically the same as this snippet.
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