circleCrop() . into(imageView); Glide V3: You can use RoundedBitmapDrawable for circular images with Glide.
Simply put a circular_crop. png in your drawable folder which is in the shape of your image dimensions (a square in my case) with a white background and a transparent circle in the center. You can use this image if you have want a square imageview. Just download the picture above.
Glide V4:
Glide.with(context)
.load(url)
.circleCrop()
.into(imageView);
Glide V3:
You can use RoundedBitmapDrawable
for circular images with Glide. No custom ImageView is required.
Glide.with(context).load(url).asBitmap().centerCrop().into(new BitmapImageViewTarget(imageView) {
@Override
protected void setResource(Bitmap resource) {
RoundedBitmapDrawable circularBitmapDrawable =
RoundedBitmapDrawableFactory.create(context.getResources(), resource);
circularBitmapDrawable.setCircular(true);
imageView.setImageDrawable(circularBitmapDrawable);
}
});
Check this post, glide vs picasso...
Edit: the linked post doesn't call out an important difference in the libraries. Glide does the recycling automatically. See TWiStErRob's comment for more.
Glide.with(this).load(URL).transform(new CircleTransform(context)).into(imageView);
public static class CircleTransform extends BitmapTransformation {
public CircleTransform(Context context) {
super(context);
}
@Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
return circleCrop(pool, toTransform);
}
private static Bitmap circleCrop(BitmapPool pool, Bitmap source) {
if (source == null) return null;
int size = Math.min(source.getWidth(), source.getHeight());
int x = (source.getWidth() - size) / 2;
int y = (source.getHeight() - size) / 2;
// TODO this could be acquired from the pool too
Bitmap squared = Bitmap.createBitmap(source, x, y, size, size);
Bitmap result = pool.get(size, size, Bitmap.Config.ARGB_8888);
if (result == null) {
result = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
}
Canvas canvas = new Canvas(result);
Paint paint = new Paint();
paint.setShader(new BitmapShader(squared, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
paint.setAntiAlias(true);
float r = size / 2f;
canvas.drawCircle(r, r, r, paint);
return result;
}
@Override public String getId() {
return getClass().getName();
}
}
The easiest way (requires Glide 4.x.x)
Glide.with(context).load(uri).apply(RequestOptions.circleCropTransform()).into(imageView)
Try this way
Glide.with(this)
.load(R.drawable.thumbnail)
.bitmapTransform(new CropCircleTransformation(this))
.into(mProfile);
<ImageView
android:id="@+id/img_profile"
android:layout_width="76dp"
android:layout_height="76dp"
android:background="@drawable/all_circle_white_bg"
android:padding="1dp"/>
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<shape android:shape="oval">
<solid android:color="@android:color/white"/>
</shape>
</item>
</selector>
its very simple i have seen Glide library its very good library and essay base on volley Google's library
usethis library for rounded image view
https://github.com/hdodenhof/CircleImageView
now
//For a simple view:
@Override
public void onCreate(Bundle savedInstanceState) {
...
CircleImageView civProfilePic = (CircleImageView)findViewById(R.id.ivProfile);
Glide.load("http://goo.gl/h8qOq7").into(civProfilePic);
}
//For a list:
@Override
public View getView(int position, View recycled, ViewGroup container) {
final ImageView myImageView;
if (recycled == null) {
myImageView = (CircleImageView) inflater.inflate(R.layout.my_image_view,
container, false);
} else {
myImageView = (CircleImageView) recycled;
}
String url = myUrls.get(position);
Glide.load(url)
.centerCrop()
.placeholder(R.drawable.loading_spinner)
.animate(R.anim.fade_in)
.into(myImageView);
return myImageView;
}
and in XML
<de.hdodenhof.circleimageview.CircleImageView
android:id="@+id/ivProfile
android:layout_width="160dp"
android:layout_height="160dp"
android:layout_centerInParent="true"
android:src="@drawable/hugh"
app:border_width="2dp"
app:border_color="@color/dark" />
The other solutions did not work for me. I found they all have significant drawbacks:
It is really interesting that after fumbling around with this I found the Fresco library page about rounded corners and circles in which they list basically the same limitations and conclude with the statement:
there is no really good solution for rounding corners on Android and one has to choose between the aforementioned trade-offs
Unbelievable that at this time we still dont have a real solution. I have an alternate solution based on the link I put above. The drawback with this approach is that it assumes your background is a solid color (the corners aren't really transparent). You would use it like this:
<RoundedCornerLayout ...>
<ImageView ...>
</RoundedCornerLayout>
The gist is here and full code here:
public class RoundedCornerLayout extends RelativeLayout {
private Bitmap maskBitmap;
private Paint paint;
private float cornerRadius;
public RoundedCornerLayout(Context context) {
super(context);
init(context, null, 0);
}
public RoundedCornerLayout(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs, 0);
}
public RoundedCornerLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init(context, attrs, defStyle);
}
private void init(Context context, AttributeSet attrs, int defStyle) {
paint = new Paint(Paint.ANTI_ALIAS_FLAG);
setWillNotDraw(false);
}
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
if (maskBitmap == null) {
// This corner radius assumes the image width == height and you want it to be circular
// Otherwise, customize the radius as needed
cornerRadius = canvas.getWidth() / 2;
maskBitmap = createMask(canvas.getWidth(), canvas.getHeight());
}
canvas.drawBitmap(maskBitmap, 0f, 0f, paint);
}
private Bitmap createMask(int width, int height) {
Bitmap mask = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(mask);
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setColor(Color.WHITE); // TODO set your background color as needed
canvas.drawRect(0, 0, width, height, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
canvas.drawRoundRect(new RectF(0, 0, width, height), cornerRadius, cornerRadius, paint);
return mask;
}
}
Now in Glide V4 you can directly use CircleCrop()
Glide.with(fragment)
.load(url)
.circleCrop()
.into(imageView);
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